Alstein

Alstein

Joined Last seen Member # 1291264
15 Posts 1,493 Replies 2,396 Reputation

Enrage the SK enough he should send the lieutenants after you. Either that, or create a blast gate spell for a lot of mana that allows you to get around the lieutenant finding if you're in mop-up phase.

16 Replies 42,611 Views

What I do in this situation, in order 1) If it's the last straw, make a transport out of it. 2) If there's another uninhabited planet, I head to it, unless i know I'll get beat there again. 3) If not, I set it to head to the nearest star that has unexplored planets. (that should be an option for colony ships as an explore option)

5 Replies 5,501 Views

If you manage to beat another race to a planet, their colony ship tends to hang around in sorrow for a few turns, like it doesn't know what to do. There probably needs to be an AI check that if a planet you are seeking to colonize gets colonized by someone else, you send the colony ship somewhere else immediately, or convert it to a transport and declare war if you're inclined and able to do so.

5 Replies 5,501 Views

The boardgame approach is fine, they just don't execute it well. I suspect that Firaxis's change in ownership is what is causing the game quality issues over there- they might still have autonomy, but I'm sure they have certain guidelines they have to follow. Stardock has a lot more freedom - the only limit is what Brad wants to do, and what Brad wants is what he thinks is good games. (As long as Brad doesn't turn into today's Vince McMahon

13 Replies 100,700 Views

I've never really put my full thoughts to this on paper. I have friends who are heavily pro and anti, and I've tried to stay away from too much discussion of this on Twitter, because their rabidness on the issue will led to stuff I don't want to see. Both sides have points that are legitimate and need to be addressed, at least from the moderates on each side. There are also radical nutjobs on each side as well. The antis are rig

17 Replies 194,753 Views

Found another two If your champion has all your traits picked, and you level him up again, and you go to pick another level, the game won't let you get out of the screen. I did not test whether you could end turn without picking a level. I would suggest creating a dump trait that you can pick that just gives something tiny and is repeatable to avoid this, or implementing a level cap for heroes that's individualized to the max level

8 Replies 9,405 Views

1) I don't see this. The two games look distinct to me. 2) I'm fine with it the way it is. It's not something that bothers me. 3) I think the slider is fine the way it is now. I would like to see sliders for more things like enemies/terrain types/etc. Think the random map generator options in Kohan. 4) I really enjoy that this game is about building one stack of doom and going forth.

6 Replies 81,109 Views

[quote who="DARCA1213" reply="18" id="3511213"] If all goes as planned I will be a Army medic in about a year. [e digicons];)[/e] [/quote] Congrats. It's a good road to a good career. Just get in shape, and accept that you'll have to suck it up for 4 yeas, and at the worst you get a second chance in life.

22 Replies 21,317 Views

Well, this is a game that can use a lot of RAM and was designed to do so. Also, Stardock probably hasn't gotten around to optimization yet- a lot of Stardock games have memory leaks in beta that start getting whittled down towards and after release.

22 Replies 21,317 Views

Steam does make a decent IM client. If you play on the same account, and one is offline, I think that works. Family sharing is probably different, and I can see why you wouldn't want you kid using your account.

64 Replies 431,065 Views

Am I the only one who finds it a bit annoying? I do appreciate that there is a sound, and maybe any sound would be annoying eventually. I wonder if having more sounds and playing a random one at the end of turns might help here.

11 Replies 3,264 Views