[quote]The reason I brought sins was becuase it was the only space game out there similar to these titles. [/quote] Perhaps you shouldn't have bought it. Sins was designed to emphasize ability use and high lethality.
zigzag
To be fair, it's closer to 'strategy' then any other genre and the strategy games that have come out this year have been almost uniformly trash. Empire Total War, I'm looking at you.
Gelfling! Kill it!
Edit: Snarky comment removed.
[quote]My rhetoric rant was probably as much about the faux-populist power of sciency prattle as anything else. But I definitely enjoy disrupting a conversation by proclaiming that the first European doctors were priests who didn't want to be bothered by much contact with a congregation. Ah, professional culture.[/quote] Yeah, I gathered as much from your comments on scientific discourse's need for a worthy jousting partner. I just try not to miss an opportunity to make fun of people
I think this is what I voted: 1. World of Warcraft 2. Halo 3. Half Life 2 4. Diablo II 5. Warcraft III I felt bad about putting three Blizzard games in the top five. The rest I don't remember.
From a couple of pages back... [quote]Doonesbury was never for kids. You might like it now, and you can get to an extensive (complete?) archive somewhere on the page for the daily strip. I don't have a sharp idea of Trudeau's personal politics and I don't want one, but the strip is a remarkable rendering of what I wish was the US 'mainstream' or whatever.[/quote] I read through the more recent strips and it seems very hit and miss. Sometimes the irony can be, well, a bit too s
The Wiki is here .
Smaller empires in Elemental have a magical advantage. Why should they have a research advantage as well? Even if this weren't the case, why should staying small and focusing on research be a viable strategy? Also, how would this work, exactly? Would population create negative research points? Would the rate at which population generates research points decrease?
Merry Christmas six hours early!
[quote]You have not addressed 'who designed the designer', regardless of whether or not that designer is supernatural.[/quote] Maybe you can help me out here. I've never understood why anyone believes that this is a knockdown argument against creationism or intelligent design. My understanding of 'who designed the designer' is that it's supposed to function as an internal critique of the argument from design. The intelligent design proponent claims that: (1A) certain complex f
[quote]Doh. Wouldn't be the first time an intro had been the best part of a book for me, and I gotta admit I've never thought of Scott Adams as, well, a writer. Gary Trudeau is another matter entirely. If I didn't largely hold prizes and awards in contempt, I'd say he should be the first to receive a Nobel lit prize for an ongoing graphic novel. I'm having 'terribly good fun' this week on account of him having chosen Mark (the gay NPR host) as the avatar for outraged disappointment from my ne
[quote]This will not be a commonly held viewpoint, having relatives that have gone through seminary, it's most definitely not held by the Baptist associations. I've read enough to guess it's not held by any major religious sect, but can't be sure on that.[/quote] I don't think it's that uncommon among upper- and middle-class progressives. A lot of people have issues with soteric salvation.
[quote]I don't read ID sites or evolution sites. I don't get my information from the internet. Have I read about evolution? I already stated that I have. I have read all of Darwin's writings. I pointed you to Stephen J. Gould. I read the book by those evolutionists that won a prize a while back (their work on the galapagos finches) - their names elude me at the moment. I've read more about evolution than anyone I've ever met, which in
[quote]Mumble, you seem like someone who would really enjoy reading God's Debris. It's fiction, he admits it's fiction, but it's a damn good read anyway.[/quote] I know this wasn't directed to me, but I'll bite. To be honest, I read through the bulk of the chapters and wasn't impressed. It's just a laundry list of Big Ideas, none of which, with the exception of the convoluted explanation reconciling religious and scientific explanations for the origin of the universe, are nove
Geez. Turn your head for a few days and the thread descends from a relatively tame discussion on the spelling of 's[b]k[/b]eptic' to a heated debate over mechanical evolution. Over/under on number of posts until Hitler is mentioned?
It seems like you can vote multiple times for the same #. It's also impossible to deselect.
[quote]I should also probably confess that I'm a non-recovering postmodernist and have never gotten over the etymology of the English word "fact" having Latin roots that mean "a made thing."[/quote] [e digicons]k1[/e] for this. And, well, more or less everything that comes before it. Out of curiosity, why do you reflexively use single quotation marks (but with the punctuation inside) but Americanized spellings?
[quote]Shards and mana are 2 different things.[/quote] This. Elemental is going to use a mixed system. Gold, mana, population, and prestige -- the resources currently implemented -- are all stockpiled. Shards aren't. Other resources are either going to use a limited stockpile system or a flow system. Personally, I'd prefer the latter for the sake of simplicity. Most recent TBS games use mixed systems. The exceptions are fantasy TBS's, which usually have fewer resources than no
[quote]I may get the diablo battle chest; but is the online community still thriving? I hear it is full of spam and people looking to cyber and crap.[/quote] It's a mixed bag. Blizzard is still committed to maintaining the game, though. Patch 1.13 is in beta right now.
What sorts of techniques do you use for making the textures you use? I've been looking for some good tutorials on this.
Mana is stockpiled, it's just capped.
[quote]Systematically ignoring me? Interesting way of putting words in my mouth. I did ask that people respond to some of the specific qualifications I added, but only so that I could modify points in response and further hash out the conceptual backing for the flow system. Please don't bring the drama llama, because then I'd get all troll on you and things would get stupid. Stupider. Whatever.[/quote] Cheers. [e digicons]:)[/e] [quote]I disagree with you tha
What platform?
[quote]If THAT is too complicated then they should add the option to buy a new brain with the game...[/quote] Chill out. [quote]What could quickly become tedious and complicated is the idea to add kits to weapons, armor, etc, but AoW, Dominions and King's Bounty never let you equip or re-equip your troups, only your hero(es). Your troops had to be bought/recruited as they were with their abilities, different damage resistances or immunities (ex: spiders immune to poison), and