No, Master of Magic's features are much more streamlined. Elemental is a bunch of more complex systems thrown together. Sometimes it works, sometimes it doesn't.
zigzag
Thanks guys!
Has anyone looked into the .dxpack files yet? I've opened some of them up in Desktop X, but the only code I've seen handles resizing widgets. Has anyone else attempted to mod the UI yet?
[quote] Visual reference for newbies:http://www.heroesofmightandmagic.com/heroes1/warlockcreatures.shtml[/quote] Wow, warlocks had a ridiculously good lineup in the original.
I can almost see Putin from Ragnir's Eye. :-D
But almost everyone agrees that there's a difference between terrorism and war crimes. Nearly all definitions in the literature would classify the Covenant's actions under the latter rather than the former, either because of their organization or intent.
There is a new King's Bounty coming out. :-p
Apparently, the future is a 404 error.
[quote]You humans and your germs![/quote] Yeah, but we're much less computationally demanding. [e digicons]:grin:[/e]
Do the new screenshots feature the new gui?
I'd play, if you needed some copper league representation. [e digicons]^_^[/e]
How do you get from this... [quote]... the pirating group known as RELOADED has already hacked SC 2.[/quote] To this... [quote]This makes me wonder if people are going to try to sell Mods made with pirated tools?[/quote]
Same as the above. :)
Sports games are generally better with a controller as well. At least soccer games.
[quote]battlezone 1998 is free to download and use now. [/quote] Can you also download and use Red Odyssey? I never managed to find a copy of the expansion.
Hungarian notation! Kill it with fire!
[quote who="Jafo" reply="194" id="2693603"]The dead will not forgive you...they CANNOT forgive you...so why should anyone else?[/quote] This goes both ways. The dead can't condemn you either. There was a famous English professor and novelist who made a related point, much more eloquently than I can. But I'm no good at channeling Ian McKellan.
... And learn a little about the inspiration for Elemental's art direction. I didn't know Mucha was so well-known. But then, I'm not into art history. http://tech.fortune.cnn.com/2010/07/24/alphonse-mucha-googles-doodle-of-the-day/
Let's see if they finally get the UI right.
[quote who="Frogboy" reply="18" id="2689592"]After release, we'll migrate executable code from C++ to Python so that actual routines can be rewritten by modders as well. We found that more users were comfortable with XML than Python for doing "basic stuff" so we migrated that way. [/quote] How much of a performance hit will this cause? Or will we be mostly calling C++ code from Python?
If you're looking for something comfortable, try Underarmour's (or any other company's) heat gear/micro/whatever-branding-scheme-they've-invented-this-year shorts. Great replacement for standard mesh gym shorts.
[quote]Yes, the Drug War is over, we have cut off their supply lines and all the Drugs have been killed. Well, at least their leaders, the remaining drugs have been enslaved[/quote] This is all just government propaganda. While we've killed or captured their 'number-twos' for over four decades, the instigators of war remain at large. At the same time, domestic support for the war is dropping, despite its initial popularity. In the long term, the war will only create more drugs as foru
Because it creates repetitive threads in the general forums? :-p
I've played both Sins and Starcraft extensively and enjoyed both for various reasons. Starcraft is certainly the more tactically robust game, but it's difficult to say whether that makes it less strategic. It's possible to play Starcraft without planning, just as it's possible to play Sins without planning. It's not possible to play [i]well[/i] in either case.
Fixed size. Easier to see.