Schick per e-mail rüber oder pm @ neo Ma sehn was du gutes zusammengebastelt hast :D
MrKorx
upped them again, I hope they gonna be there ;) CariElf: Probably you could rename or move this thread to a new one called map editor suggestions or so? [Message Edited]
I've uploaded them yesterday to the ships main lib as well as 2 days ago the omega ship pack addon :SURPRISED: But the graphix are sort of poor due to my private war on photoshop :d I'll up them again [Message Edited]
hmm, my loading probs with this sort of maps is reproduceable--at least on my system :sniff!: I've uploaded 4 Drath ships, the ones from the media folder. Where are they? Editor suggestion: It would be nice to manually set the star density. If I do not randomize the planets, it would be cool the "planetgenerator" was recognizing which planet you selected and sets an appropriate range of values for randomly added planets. [Message Edited]
When I place Drath ships the game/map will not load, due to the difference between the Sprites used in the editor(the jpegs from the media lib?) and the "real" Drath ship models AP uses. Only ship ID 1-5 ,which is colony, scout, freighter,sensordrone and transport. The rest uses the older Minor race ID 7(?) --> crash at battleaxe,battleship,excalibur? How about fixing/adjusting the drath.mdl and minorships.mdl ,e.g. minors start with race ID 8,9,10? [Message Edited]
i am using AP1.50 and was wondering about the drath using 2/3 of the minors ships. Did i miss something?(:( Will the drath ships be added in future patches? Otherwise I stop working on a drath ship pack. got the battle axe, battle cruiser and excalibur finished. I plan to add 2 new ships, the ones from the omega mod(Apollo & Omega). I noticed that when created a map with the editor and placed drath ships the loaded game crashes due to the lack of drath ship models.