OsirisDawn

OsirisDawn

Joined Member # 1467410
1 Posts 317 Replies 6,894 Reputation

[quote who="pigeonpigeon" reply="123" id="2424741"] Well yeah. A system like that would be ideal, but as I said in a previous post it is not practical in a computer game! I would prefer a system like the one you just mentioned, really - it allows for much more variety and many more options than different magical resistances does! However, without a human to manage such a system, it would be unwieldy if it even worked at all. Really I don't see why we're arguing at all, because

151 Replies 79,427 Views

[quote who="pigeonpigeon" reply="117" id="2424417"] To me that sounds like i shouldnt care about resistance, because i will never know which element i will encounter in the next battle. And since it is so expensive and hard to come by i better should invest in more troops or better weapons then in resis. So, in my reasoning Resistence is useless to care about. You'll never know which element(s) you'll be facing in your next battles? That's pretty short-sighted. One of th

151 Replies 79,427 Views

[quote who="KellenDunk" reply="59" id="2424230"] Quoting OsirisDawn, reply 58 Quoting Frogboy, reply 10The dragon in both. I like it. A (standard western) dragon should'nt be beaten by swordsmen. And why are you making him artificaly stupid by negating his breath attack? Also, one tail sweep through the ranks of those soldiers should kill many and knockdown the most. A dragon should be able to to crush the morale of soldiers in an instan

120 Replies 593,261 Views

[quote who="pigeonpigeon" reply="102" id="2423382"] ... No, it really doesn't. For one, fire resistance isn't going to save you if somebody shoots you with a blast of ice, or lightning (under the assumption that lightning is air magic, but that can be neither here nor there). So sure, you go ahead and give all your units fire resistance. I'll sit over here and focus on my air and water magic, then laugh at you when your fire resistances accomplish nothing. Your second fa

151 Replies 79,427 Views

[quote who="Frogboy" reply="10" id="2420817"]The dragon in both. [/quote] I like it. A (standard western) dragon should'nt be beaten by swordsmen. And why are you making him artificaly stupid by negating his breath attack? Also, one tail sweep through the ranks of those soldiers should kill many and knockdown the most. A dragon should be able to to crush the morale of soldiers in an instant, if he puts attention to it. In short: Dragons aren't to be melee'd.

120 Replies 593,261 Views

Runes of Magic is good and free. Plays a lot like WoW IMHO. Personaly i like Aion the most atm. Great visuals, good gameplay and you really feel like you are something special. LOTRO for great graphics and well designed PVE content. City of Heroes. My alltime favorite. But only if you like superheroes.

32 Replies 80,573 Views

[quote who="BoogieBac" reply="16" id="2408621"] So wait, we have to harvest wood now? Not necessarily, our resource system is built around a 'BONUS' mentality, opposed to a 'CAN/CANNOT' system. The only resource you NEED is the required gold. Everything else either gets pulled from storage or gets factored into the otherall 'Time to Build'. So let's say a Watchtower has a base labor cost of 10 and requires 15 units of Lumber. If you have enough Lumber i

105 Replies 292,905 Views

In my opinion: If you create a unit for which you miss resources, the unit should be produced in the same time, but needs to cost more (just initial cost, not upkeep). The reasoning is that resources can be bought on the market and delivered to the smithy (or whatever). If you dont have a market (or a special market upgrade that makes it possible), you simply wont be able to acquire the needed resources and wont be able to produce the unit. To keep it simple i would ju

123 Replies 359,591 Views

[quote who="aLap" reply="23" id="2383780"]I'm glad you and others are enjoying the game OsirisDawn. I tried the demo and have been reading the forums at Paradox. M2 does have some improvements and I expect that some good patches will happen. But what about replayability? The game got released with no possibility for random maps.... [/quote] To be honest i have a very short attention span. I play most games once (exceptions exist: GalCiv2, Civ4, EU3 etc.), then they linger o

31 Replies 95,389 Views

I havent played the first one, so i cant judge the whole sequel thing. But i think its one of the best games released this year. Its just simple fun.

31 Replies 95,389 Views

[quote who="Denryu" reply="21" id="2383469"]Frogboy a question I have been wanting to ask about GalCiv AI and since you brought it up... Were there significant AI changes between GC 2 and GC2 TWOTA? The reason is I did not buy TWOTA for the longest time thinking "How much could they have changed? How could it be worth the price?" Honestly if I remember correctly I ended up buying it to improve my odds at an alpha slot, lol. Anyway, it seems like the AI is much better in

60 Replies 126,554 Views

[quote quoting="post"]Show of hands, who thinks Canada needs a bigger and better military. Americans can't vote, your military has already screwed the world over enough times, including Canada ( cough, cough Avro Arrow) So, besides those greedy bas***ds, who thinks Canada needs a bigger military. [/quote] What for? And what do you want to give up for that? You only have so many funds, so you might need to increase tax, or turn down costs for other things. So what are you

113 Replies 462,922 Views

Idea: You can give stars to your games in Impulse to rate them. If you would be able to mark games in Impulse as SP, MP or both, Sd could include a filter in RTP to let the user choose, which type of games to show. An advanced filter could let you select which kind of game you want to choose (strategy, action etc.). Edit: spelling (it still sucks, i know) [e digicons]:annoyed:[/e]

9 Replies 45,601 Views

[quote who="Annatar11" reply="4" id="2368698"]Well, it starts off with your Impulse games, but that's it. It doesn't put all the non-Impulse games on it automatically. [/quote] Uh, it does. It found Total War from Steam and CoD4 (CD install) and some others ... Hm, thinking about it, RTP found all games i had a shortcut for under My Games in Impulse. I have a Tab called OL Games in Impulse; Games in there were not found by RTP. So it seems you are reading the My Games tab

17 Replies 70,971 Views

[quote who="eetmorsqrls" reply="3" id="2368811"]he wants people to be able to make a list of what games they do have and have said list viewable somewhere on their profile. The next step from there would be Most Popular Friends' Games that you do/don't own lists that will show you what a bunch of your other friends have that you do, and a way of seeing what most of your friends have that you don't. Then take that feature and build it into the Ready2Play so you can see people that are on your

6 Replies 3,356 Views

[quote who="Zargon0225" reply="2" id="2368702"]You would like to know a count of people "Ready to Play" games you don't own or a list of the most popular games that people are Ready to Play? [/quote] The later. A list of the most popular games that people are Ready to Play. [e digicons]:thumbsup:[/e] Reading it now, it's so easy ... *sigh*. Thank you.

6 Replies 3,356 Views

[quote who="Zargon0225" reply="4" id="2368700"]We believe this has been fixed. We will be publishing a new build shortly. Zargon0225 [/quote] Cool, can't wait [e digicons]:w00t:[/e]

10 Replies 3,855 Views