Hallo, ich glaube nicht, das es an Impulse liegt, denn meine 16.000 er Leitung (Versanet) wird voll genutzt. Normalerweise. Ich habe seit letzten Donnerstag generell eine sehr langsame Verbindung in die USA, was aber eher an den Datenknoten liegen dürfte. Das selbe Problem habe ich mit z.Z. Steam. Ich glaube gelesen zu haben, das die USA extreme Wetterprobleme hat, was sich bei den Überirdischen Leitungen da drüben schon auswirkt. Also nicht Aufgeben [e digicons
OsirisDawn
Hello Holywarz, you can choose install directory by clicking the Impulse orb on the left top. There are some options you can set, one which is the install path for games. Hope that helps.
Good idea [e digicons]:thumbsup:[/e]
Hm, yes. You're right of course. Did not think about that. [e digicons]:([/e] So only same faction joins [e digicons]:)[/e]
[quote who="Frogboy" reply="7" id="2105231"]My view is that Generals should have various money bonuses. [/quote] Would'nt it be better to make citadel upgrades for Generals cheaper? Makes more sense for me, but it might be more work.
Hi, i thought it would be a nice idea to join pnatheon games as a group. Invite some friends and then start up a pantheon game. If you friend has choosen the opposing faction, then you are fighting against him, if he is your faction, you fight shoulder to shoulder.
I noticed yesterday that my 6000+ favour points i got in Pantheon games were reseted to 0. I also had a couple of purchased items, that were cleared out. Does this has something to do with the last update? If so, it should be taken care of that updates dont reset FP's, when the game goes live.
Can't say yet, don't know what else comes this year. But it will be in my top five, for sure.
Mass Effect - What a crappy port. NWN2 - Why do the main games campaign must always be the worst one? Spore - anything said about it.
oops -- double smite -- [e digicons]}:)[/e]
[quote who="Nubsawce" reply="2" id="2097478"]I recommend some sort of creepwave benefits, or some sort of passive army/fortification buffs to make them a valuable asset in defense if not offense as well. I haven't thought this through fully with advantages and disadvantages yet, but consider it, criticize it, etc. you know the drill. [/quote] Very good idea. Also, do citadel upgrades improve minions? If not they should. Aura powers, like those of TB
Europa Universalis III. I never thought that game would eat so much of my time. And Sins, i knew it was good, but the replayability is awesome.
There will be 8 heroes at release AFAIK, with the option of releasing more heroes if Demigod sells well.
Four Torchbearers are brutal too, so it evens out i guess. [e digicons]:grin:[/e]
I agree with Soccer194. [e digicons]:thumbsup:[/e]
I have no exp with mines, but maybe they should not only do damage but also apply a short Stun. Maybe that makes them a bit more usefull.
They do damage towers. The time Regulus needs to destroy a tower is time he doesnt kill DG's. From my tests with Regulus i think its a bad strategy to waste your power on towers, especially if the first tower health upgrade (only 600 gold) is in place. Thats just IMHO. But to support you, i would suggest to increase the tower range by 2 for the first and third tower damage upgrade you can buy. That way Regulus can still be a tower destroyer, if he dedicates more than one level
I respectfully disagree. I like the game, the fun it provides me and the stable performance i get on my dated system. In no way the game is perfect, but it is still in BETA and i trust, from experiance with Stardock, that it will get much better. And i believe you are trolling.
[quote who="Porphyrogenitus" reply="9" id="2083369"]I think instead of nerfing regulus or rook, instead a dark dg or two should gain some kind of ability that would allow him a similar capacity (maybe a torchbearer comet spell or something that has a long cast to discourage use against players but that does great in a siege situation; I expect it'd have a longer cast range than his other spells, but would need a way to warn players that it is inbound, maybe a glow on the target area or someth
Great post. And yes, Warpstone should be removed. It makes a much better game without it.
Everyone who assisted in killing a DemiGod gains gold. But you need to do some damage on the target, and its not granted post mortem AFAIK.
Same in every game.
Thats what minions are for. Let them beat on the castle and die after two attacks, there are always more of them. [e digicons]}:)[/e]
Happend twice to me on dark side.
[quote who="Chronobomb" reply="11" id="2078849"] Game developers have never gone down because a great game had poor sales (unless the publisher screwed the advertising which happens a lot, example: Nexus, Hegemonia, Age of Wonders, X3:Reunion, Dungeon Keeper 2), but because they made a flop and nobody bought it. [/quote] So IronLore, SirTech, SEK, Shiny and Black Isle (just examples) made bad games? Really? [e digicons]o_O[/e] I think you oversimplify the matter