All of a sudden the Baron unit decided he wanted to become a she and liked the "look" of this champion - so he adopted her portrait. Saved game - http://dl.dropbox.com/u/16872572/baron.EleSav This shows the Baron in the train unit screen <img style="vertical-align: bottom;" src="http:
mywhiskey
Yay for fixing the environment after capturing a city! No more dead Kingdom lands! Does the equipment issue also fix other weapons getting stuck and being unable to equip a new weapon? Thanks for the fixes!!!
Had an oom after an instant resolve battle. Zip includes save and debug. http://dl.dropbox.com/u/16872572/quick%20resolve%20battle.zip
Thanks for fixing the shrines and especially the enviornment! That will be very nice to see. It wasn't really the spear that was the problem, it was the yithril bow that wouldn't unequip initially.I had a heck of a time getting that to unequip and I don't know how I did it. Even clicking on the spear wouldn't work. I think it finally stopped equipping (it wasn't highlighted but was equipped), was when I got the spear to unhighlight somehow so that no weapons were highlight
There are way too many starts where you are closed in by ai. I've been playing on a large map with only 3 ai's for that reason and I still get boxed in at the start!
I increased the antialiasing in NVIDIA's control panel to see if the game could handle more than 2x now that I haven't been getting as many oom's. So I went a bit overboard and increased it to 8x. When I'd hover over a building in the city construction menu, the icon would be blank for a few seconds, then it would appear as it should. The reason I mention this is that there is a lot of weird graphic stuff in the debug file that you may be wondering about. The game crashed with
Bugs that were fixed in other patches are back again in m. The shrines are not upgrading to great shrines (if you have the tech) when you conquer an empire city that has a normal shrine. Also, the armor/weapons highlighting but not equipping bug. If you like pictures, I have some to illustrate what I mean. I also had an oom so I'm including that file here. The zip has the debug and autosave from the oom but you can see the shrines as well. http://dl.dropbox.com/u/16872572/
I've been seeing a lot of these in M also.
Thanks, I never thought of that! I'll do that with the next duplicate I come across.
The weird thing is that the wandering hero's portrait is identical to your hired hero's so you can't tell them apart (they show the same gear). I would never hire a duplicate, it would be too confusing for my brain.
when a horse is equipped. This shows portraits with the horse equipped but not showing in the portrait - which I like. This picture is after the game is loaded and the game automatically equips the horse in the portraits (doesn't save the portrait), which I don't like. [e digicons]:drool:[/e] I'm so glad other people are posting about portrait bugs.
Another ctd after the research screen came up. File includes 2 autosaves and debug. http://dl.dropbox.com/u/16872572/m%20research%20debug.zip
I found this band of adventurers in the wild, one of them with a blank portrait. I saw them again later, and Lisera's portrait was correct. http://dl.dropbox.com/u/16872572/no%20portrait%20debug.err
I saw the dog also, in 1.19L. I really hated to have to kill it. Haven't seen the other stuff in m yet but it looks awesome.
oom when research screen came up. Save and debug in zip. http://dl.dropbox.com/u/16872572/research%20debug.zip
New game playing as Pariden rather than a custom faction. Had a few battles in the beginning of the game that didn't respond to commands and had to autoplay to get out of it. Haven't experienced that in quite a while playing as a custom faction, don't know if the faction has anything to do with it. The crash was not an oom, it was a ctd. Was just walking around the map and it crashed. http://dl.dropbox.com/u/16872572/ctd%20debug.zip
This oom was after a quick resolve battle. The level up screen came up twice and crashed on the second time. Previous Autosave, autosave and debug included in zip. No dmp file. http://dl.dropbox.com/u/16872572/level%20up%20debug.zip Another bug is when horses are equipped on the champion, the game is not saving the portrait between games. It automatically puts the champion on the horse in the portrait (it was saved off the horse) when a save is loaded. It's hard to tell wh
The game ctd with an oom message after the tech screen came up (I didn't have a chance to select a tech). No dmp file. Debug and autosave in zip. I am getting less frequent crashes - although this save is from the beginning of the game it lasted until turn 178 without a crash. Will see how it goes as I get deeper into the game. http://dl.dropbox.com/u/16872572/tech%20debug.zip Also, in the last 2 versions, "use mods" is automatically selected when you start
After Porcupine destroyed my Lost Library, it looked like she was going to attack Aharlav single-handedly, so I had to destroy her and her faction. She still had 2 cities remaining with soldiers, so there was no need for her to do this. This shows what is left of her faction right before her sui
I posted about this I believe during the 1.1 betas. I haven't seen a caster use it (or any spell) in the 1.2 betas, so haven't seen the problem since then. I was hoping it was fixed. [e digicons]X([/e]
Great! I'm so glad to hear that you found the cause of the ooms. Even more exciting if you can fix it this week - I can't wait for the 1.3 betas!
2 more ooms, files include autosave and debug. This one on the save after the research screen came up. http://dl.dropbox.com/u/16872572/research%20oom.zip This one on save after designing new units and retiring others. http://dl.dropbox.com/u/16872572/design%20units%20debug.zip
The game went to 119 turns before the oom during autosave, which is amazing. No dmp file and sorry, I was in shock so I forgot to save the autosave. [e digicons]:drool:[/e] http://dl.dropbox.com/u/16872572/save%20debug.err Also, sometimes the game doesn't remember party enchantments on restart. I've seen this for mobility since that is what I mostly use. It is haphazard; if you have say 4 heroes with mobility cast on them, when you restart the game, som
This time I went to the character portrait window after trading armor rather than going to the store. The game still slowed down to a crawl on that screen and crashed on the manual save right after. I thought it was going to crash on the portrait screen because it slowed down as much as it did last time but it pulled through this time. The file includes bebug, dmp, and autosave. http://dl.dropbox.com
This one was also after buying some equipment for 1 champ and equipping him. I opened the character portrait window to save the changes and the game slowed down to a crawl. Then I heard a loud crack, the game crashed out to windows (usually it just locks up) with an oom message. I jumped a little when I heard that noise, it was a little scary! Since I've been having problems with the portraits, I haven't been changing them unless it's absolutely necessary and this was the only tim