Heroine4Life

Heroine4Life

Joined Member # 1585285
1 Posts 22 Replies 6,606 Reputation

Just wanted to double check on user made ship removal. The way to clear out every ship you made is to deleate all the files in : C:\Documents and Settings\...\My Documents\My Games\GalCiv2\ships Correct? I have also been experimenting on how to get rid of core ships to no avail, anyone else had luck with this?

4 Replies 6,680 Views

In my last game my starbases destroyed any enemy stupid enough to attack them. A fully loaded starbase takes something like 39 constructors. But to get the last couple requires researching pretty far into the regular defense and weapon techs. I think the max with just the starbase fortifications and defenses is 37 for the resource bases. The military base can ta

20 Replies 9,854 Views

haha thats awsome i got the 1.x too. Thanks frog. Major props most games the creators treat everyone on the forum as idiots and really dont get on them very much. As a result i am sure i have gotten 3 people to actualy buy copys and 2 to try a burned copy. You guys rock, keep up the good work.

15 Replies 8,675 Views

congoRats(bool noob) { raise arm(right); reach out(forward, right); int rep = 1; do ( pathead(noob); ++rep } while (rep } is that an ATTEMPT at c++?

7 Replies 5,755 Views

it even says in the "report" - "no further spending into espionage is needed" you can stop tech stealing by turning off tech trading, but other then that, your boned you should have your espionage maxed out and try to steal some of there tech. Also a good way of getting tech is taking over a small planet of theres.

9 Replies 7,196 Views

Ya i know i just thought it was funny cause the planet cant even support a huge population due to the low planet size, its the games way of saying "haha looser look ill give you bonuses where you dont need them" i have a class 32 planet with 0 bonuses...

9 Replies 12,253 Views

Actually I have the same thing. When you focus on research, my manufacturing capital outpaces my research capital in research. The manufacturing capital has a 700% resource tile. But obviously since i need to focus on research to get it, I'm losing all that manufacturing. i dont believe you g

4 Replies 4,211 Views

actualy you also get a damage bonus. its about +1 damage for every weapon on it. Dont believe me? then why do Defenders (core ships) have 2 attack in orbit.

6 Replies 4,558 Views

Make a list of ideas you thought that would work... and then you got shut down. -- I thought i could build an army from freighters and just rely on first attack so i reasearched up to nano rippers and just made these bad @$$ freighter something like 24 mass driver attack and 10 moves a turn (this is early on in the game mind you), i start to attack the first person *doh* he has a fleet of tinys that just 1-0-0 attack ships that ki

1 Replies 2,698 Views

Not a bug. Not series. The only seires thing is people like you bug me. Just cause you dont understand something doesnt make it bug. If you have so much economy then you can use that to buy stuff (upgrades). And i bet to get this amazing economy you A) have high economy rate B) lots of markets. Solution a) put those skill points somehwere else.... B) build more factories / labs.

15 Replies 6,486 Views

the maximum number of people is easy each basic farm provides 4m *blah blah* the only important thing is the 4, 4 *blah blah* units = 4 b people. Your orginal colony thingy makes 10 food, so 10b people can live on your home planet with out any farms.

6 Replies 4,189 Views