The ability to turn off victory conditions is part of the bonus pak ~SDC~
JavaScout
Sounds right. I think it will be a lot clearer once you have played a few games :) ~SDC~
Although I don't work for Stardock here is my understanding. If you bought GalCiv directly from Stardock and wanted to upgrade to the Drengin package then the price might be less than buying the full Drengin package. This is similar to what they do for there Object Desktop product. I am not sure whether it would apply if you bought GalCiv direct from a retailer. ~SDC~
I plan to update my site when the final release is available (Tuesday probably). Feel free to take a look around till then. http://webpages.charter.net/trevorpowdrell ~SDC~
If you buy the game through Stardock you can download the game and optionally for shipping charges get the game on CD. The manuals that I have seen are currently in html format which can be printed. Once you have played a few games you will not need the manuals. ~SDC~
Here goes. Taxes slider - fairly simple its just the tax rate. Spend Rate - this represents the utilization of you production but costs money Ideally you want the spend rate at 100% but you will not have enough money most of the game. At the start of the game you usually set it to 100% but you will be in defeciet spending. Once you use up your starting money you will have to adjust it downards. Basically you adjust this slider to keep your budget in b
The AI can win with the same victory conditions as the player including alliances. ~SDC~
Well seeing as the game is not released yet you are either using a beta or a warez. Either way it has been fixed. ~SDC~
You simply get no bonuses. ~SDC~
I think it will take off once people have the game and it has a link on the website :) ~SDC~
Which version are you playing Fleshpile. ~SDC~
No not at the moment.
Oh well it in the Encyclopedia Section under The Skeptics FAQ. Well worth a read for any one whether you are a skeptic or not. ~SDC~
Here is the corrected link http://www.galciv.com/encyclopedia.asp?action=showpage&page=http://www.galciv.com/docs/qa.html ~SDC~
The version you will buy is complete. You can play the game out of the box and it is an excellent game. You need nothing from the bonus pak. The bonus pak adds a few additional events, technologies and ships. It also tweaks the setup screens so you have more control over the start conditions. Stardock is employing a different model from most other game companies. The game will be improved over the next year. This is something Stardock has done very s
You don't have to build scouts. In fact scouts are the last thing I would build. Build Constructors. ~SDC~
What build are you playing ? Some things have been adjusted in later builds.
Truthfully if you have played beta I would start on normal. A lot of things have changed so that you might need to adjust your strategies.
Avatars and Senators are Stardock employee's. Govenors/Explorers/Rangers are beta testers. Think there are a few more titles maybe T-Man can give the full list. ~SDC~
Lol thanks ) ~SDC~
Brad has said the following quote Let me take this moment to lower expectations: * GalCiv is single player only. There will not be a multiplayer "patch". * There is no ship design. There won't be a ship design patch. * There is no tactical combat in the sense MOO has it. endquote Here is where he said it. http://apolyton.net/forums/showthread.php?s=04e9ea8ff5f40268987b3e7bf6922976&threadid=79934 ~SDC~
Now all I need is to research a tech to improve my typing :) Its is of course Planet Quality.
Here is a summary of projects that change plaent quality http://webpages.charter.net/trevorpowdrell/a_planetquality.htm
With any requested change I would suggest running it through this type of filter. What would it add to the game play and how would you implement it. You will need money when dealing with the other races. Money is really measuring you excess capacity you are saving up. If money is not used it would need to be some other number. Its an interesting idea I am just not sure what it add to the game and even more importantly how you could implement it. <br
These scores are from beta. I would not make any assumptions based on any of the numbers.