Try it and see, then let us know what you found :D ~SDC~
JavaScout
Speed at the start of a game is a huge advantage ~SDC~
Not knocking it but just giving an explanation of why it is like that. Its just a relection of the actual data in the files. ~SDC~
The reason there are multiple arrows is there are multiple dependencies. If you trade for tech you would need both techs not just the later one. ~SDC~
Ron. Just to let you know Frogboy is Stardock ;) ~SDC~
Lets stop this thread here. MOO3 and Galciv are totally different games. Trying to compare them will just into flame wars. Lets keep this board focused on Galciv please. ~SDC~
the short anwser is yes you need to kill everyone. ~SDC~
If you look in English.str. The govenor names are [DefaultGovernor1]Mr. Ford etc ~SDC~
Nope. I have them installed on seperate drivers. Just make sure that the install path it correct when you goto Tools, register products ~SDC~
In Stardock Central click on software. There is a tab for free stuff. Smart Exception is in there. ~SDC~
I can do it using the Stardock Object Desktop Control Center. Do not see why the Microsoft program would not work. Give it a try and let us know. ~SDC~
They are part of the bouspak. http://webpages.charter.net/trevorpowdrell/Excalibur.htm ~SDC~
The download in SDC marked with the bonus pak is just the new files. The additional options are part of the main download labeled 1.01.029 ~SDC~
Try the word document again. I think I have fixed the problem. ~SDC~
Login with you id to http://www.wincustomize.com/ then edit account ~SDC~
Sounds like you became a goody two shoes :D ~SDC~
You became either very evil or very good. The interface changes to show this. ~SDC~
You need to be connected to the internet for the submit screen to show up I believe. ( I have an always on connection so this is difficult for me to test)/ Try connecting to the internet, (alt tab out) before hitting done on the summary screens. ~SDC~
vernmeister2u how many games do you get bug fixes etc after 1 year. Galciv will be supported not only with bug fixes but also immprovements to the AI, game play etc ~SDC~
Having trouble typing today. To see your trade routes lick on the domestic policy screen there is a tab for trade. :D ~SDC~
To see you trade routes click on the domestic policy screen there is a tap for trade. You will then have a list of the trade routes you established. The map in the lower left will show both trade routes you created and trade routes the AI has with you. Trade Goods are just special improvements that you can trade on the Foreign Policy screen with other civs. You do not need a trade route or anything else to trade Trade Goods. ~SDC~
In order to invade a planet you need to do a couple of things. 1. research tech so you can build transports (http://webpages.charter.net/trevorpowdrell/Transport.htm) or Combat Transports (http://webpages.charter.net/trevorpowdrell/BattleTransport.htm) 2. Load up troops into the transports 3. Send the transport to the planet you want to invade (Supply an escort they are vunerable exp just the transports) 4. Remove all orbiting defense from the planet with you attac
You the print screen key, alt tab out then open up paint and paste the screen shot in. ~SDC~
On Buying ships you get the ship with your own tech levels. ~SDC~
The mining of resources are across the civ. All other bonuses refer to that sector. Trade bonuses will apply if the trade route goes through that sector. Culture (influence) bonuses apply to that sector but because of the way influence works can pick up and amplify influence from adjacent sectors. The only morale bonuses are resource mining bonuses and are civ wide. ~SDC~