Stmorpheus

Stmorpheus

Joined Member # 1776303
0 Posts 122 Replies 13,376 Reputation

i agree with spitz. i would prefer a system where doing things cost different amounts of action points. right now there is no differentiation. but if it was changed to a game like jagged alliance 2 where i think doing things had a base amount and then you added whatever modifier to it(weapon, spell, special ability etc) you got the cost. basically you start with say 100 AP and it cost 10 to attack + 5 for the shortsword which would give

43 Replies 128,593 Views

i bought this game right before beta2. i had no idea what would come out of it. after galciv2 i trust stardock, and it would take quite a bit to destroy that. elemental's release hasn't even put a dent in it, and its not because i am some fanboy, its because they've proven themselves to me.

35 Replies 37,753 Views

overland speed is endurance, such as being able to run a cross country race. while combat speed is like sprinting. i do agree with you that this should be looked at. i like them to be separate. i like your idea of reducing as opposed to giving a bonus. i have also brought up during the beta to give spells casting time. example flame dart would cost 1 AP to use, while melt or whatever its called would use up 1.5 or maybe 2 AP.

43 Replies 128,593 Views

it clearly says that you can get a refund if the game has performance issues AND is not fixed within a reasonable amount of time. the game has been out for a little over a week. do you think that is reasonable?

29 Replies 85,288 Views

it may be said already, i didn't read all five pages but during tactical combat the old "i go and then you go" isn't working. i know you have said that you are cleaning up the battle stuff, i just want to reemphasize that. either simultaneous attack, or combat speed determines who go first is a must. other than that all this looks excellent. i can't wait. oh and i am not sure what brad meant by s

326 Replies 939,955 Views

[quote who="surlybob" reply="18" id="2747522"] Quoting Stmorpheus, reply 17i don't understand why these threads keep getting made, its the same crap over and over again. why not just go into someone elses bitch thread and show your distaste there? why make yet another thread that says the same crap? i know these people see them on the boards, just go in there and stop crowding up the forums. Maybe he thinks that your post is the "same crap", ya ever thought of that, smart guy

31 Replies 19,879 Views

i don't understand why these threads keep getting made, its the same crap over and over again. why not just go into someone elses bitch thread and show your distaste there? why make yet another thread that says the same crap? i know these people see them on the boards, just go in there and stop crowding up the forums.

31 Replies 19,879 Views

the game really doesn't need that much work. maybe a few more weeks. i would rather play the game now as is, and get most everything fixed by the end of september, than to wait until February to play it . i mean if nothing this gives the modders a nice headstart on getting early stuff out like modding tutorials. whats the big deal anyways? i was in the beta, so maybe i gave up my blown away surprised

7 Replies 379 Views

i would rather play what i have now, than wait till February. i would hazard a guess that most of the problems that we are seeing now will probably be ironed out by the end of September. this will give me oct, nov, dec, jan to enjoy the game, i just don't see the problem here.

333 Replies 1,067,602 Views

i run into this from time to time. where the end turn button is clickable, but it doesn't do anything. my guess is the game is getting hung up on something. it is very annoying.

9 Replies 7,969 Views

yeah, this was talked about during the beta. the game engine does support this, it also supports merging as well. i think that the reason it wasn't implemented was because the player would have to plan out in advance where to put buildings, unless they destroyed a building to place one there for the adjacency bonus. i am sure it could be modded in.

2 Replies 4,396 Views