I had the game stall on a turn (I could do everything but the turn advance button wouldn't reappear) so I saved and reloaded three times until a special event broke the cycle (again I had the luck at the highest level for race) and a single ranger was found and turned the tide of the game for me.
DeadJohnny
The ability to scale the tech tree would be very appreciated. Just a simple slider that would scale the tree would do nicely.
The forums are well run but the presentation is particularly rough. The search box is 3/4 of the way down the page. Number of threads on a page is too few and the navigation of thread pages is inconsistent. Also there's no way to set the font size(small-normal-large) on the page (via CSS).
There are successful multiplayer turn based games but they tend to have very small followings. My brother was a member of a very small minority of players who enjoyed Europa Unversalis (1 & 2) multiplayer. They played games as long as 12 hours but it was a very small pool of players who would dedicate that amount of time and patience to a game. As travathian demonstrates there are far too many players who would terminate a "good" game when
I'm content with Single player for the time being. Eventually a multiplayer version would be nice but in order of precidence I'd rather see a Mac OS X version. I keep my Windows PC around for games like GC II and it would nice to be able to get rid of it entirely. Railroad Tycoon 3 has been my road game for the longest time and I would love to be able to travel with GC II; It would really kill those 15 hour flights.
In space no one can smell the rotting guts of your bovine projectiles so you're losing one of your major offensive aspects right there. If you had an armour piercing cow it might work; That way the cow carcass would actually penetrate the hull of the ship and the atmosphere inside the ship could bring the rot to the crew, incapacitating them. Against races that evolved from scavengers shooting cows at them would only provide them with snacks a
Regardless of my problems purchasing and then downloading the game I received curteous, timely, personal help from a Stardock employee (Kim). As an experience I can't rate it anything but positive. Please don't change (except of course for the better).
I'm getting the Url is invalid error as well: Download C:\...\Temp\sdccentral\gc2_Tutorials.sdc 0 | Attemp: 3 | -14 Url is invalid Result: Installation failed (32) Except I have version 2.30 installed. It gets to the end of each of the modules (main, tutorials, etc) and spits out the same error.
I have been calling the local EBs and the drones behind the counter have to look it up every time and tell me first, not Tuesday, maybe Wednesday and today, maybe tomorrow or Friday. I'm going home tonight and ordering online and having the box shipped to me. It so sad that the people working at EB are strickly console monkeys and even if they have a bit of knoweldge about PC gaming it's restricted to HL2 (mind you, a good game). I long f
oh yeah: 5. Multiplayer
1. Ship Design 2. Still turn based 3. Planet limitations 4. 3D
movement or begin combat out of supply), they will begin aquiring penalties. The penalties will mount quickly and fleets could find themselves stranded after extended operations out of supply. Risk == FUN.
uel, Water)).
rate fortress and of course contriibute nothing to it's old empire's economy. 12. Escort. Effectively anti-piracy.
ould send the game state, your system information and a screen shot and you could just keep on playing, looking for the next bug. Of course they would also have to a stand along bug reporter so you could report crash bugs.
ber required that GC1 required. Sure the game will be pirated a big. Hopefully. I means it might have a chance for the demand to grow beyond dedicated players like ourselves.
ar size, with continents as major blocks). This would add to the atmosphere of the game.
The drift would just be annoying at that point. One more needless thing to keep track of when you could be paying closer to your research, your oppoent's starship production, your spies, anything.
re's a big enough audience then the beta is the perfect time to bring on a development partner (Aspyr, etc) to do the port and ship on the same disk ala WarCraft and WOW.
ven a worry. You could use a super massive black hole as a piece of terrain. Because it can't be gotten through ships would have to go around.
earched out of order. I'm not really sure how much this would add to the game.
Waiting for the beta. Waiting for it not to suck as badly as MOO3. Happy to hear about the prolonged beta process.