Hurrha now i can brag about how good i am!
Lowa11
it still a powerhouse of death (simmilar to a WW2 Battleship)
1)I think small hulls should be a bit bigger (has 10% more space than it does in the latest bulid) 2)and have minaturazation affect Modules (Not the hull size! PLEASE!) 3)maybe increase logsitcs by another 10%? Responding to the post above Hi! We're not sure how it will work out in terms of a 25 tiny ships vs. 10 capital ships yet. It's going to be interesting
im fine with that... thats good (plus you Auto Get the particle beam weapon from the theroy for instant attack and defense! Bulky BULKY ships!)
You know shouldn't there be a tech to enable you to bulid constructors? Starbases? (it would make a good excuse to force this to be researched unti you can use defense techs and stuff..) but make starbases like a early tech maybe a shoot-off from logistics?
I read the readme.... Great now i gotta wait an eternity... *Pounds head into table over and over*
Maybe it isn't a bug? Makes sense to be able to build 2-3 space bases... No i don't think so! should upgrade same Star Base Not bulid many ON SAME TILE no way!
I still think some sort of boarders should be implemented me thinks: There should be 2 boarders one on influence and one on military Military Boarders are calcualted by Military power in the area (Plus Owned "outposts" of all sorts) Influence will often be larger. Military borders are Respected as Empire Boundiares and they cannot enter without declaring war or Asking for a (don't kill me!) Open border pact... then they can come in and stuff...makes for a stable empire and p
One thing to note here...if your looking to make a universal armouring system Mass-driver Protection helps Universally with Especially for bullets so i use titanium armor los. then once im able to research weapons (when you research Space weaponry tech), i recive the first weapon (thats a beam weapon) the particle beam,Bulky as hell and expensive but nontheless better than just gettin shot at all day (if you just have defenses YOU WILL loose a battle at some point) even just a gay beam weapon (o
I know i always loose a war Because of that (In GC1 even if i had a weak military i could still stand up to Them all for a while) SO, i STRONGLY recomend that you guys make it Better (Least show WHY were gettin Owned by this guys...) Or possibly, Make a funnier system for planet invansion then GC2 would be awesome for its state...
1)From what i have seen The invansions are very unrealstic and the defender 90% of time (No matter what) will loose. 2)is anything being done to make it more entertaining?(anything other than GC1 Style!)
1)Wtih above:they are upgrades so they do! In GC2 Newer Bulidings of the same "zone" will render previous models Obselte and will repalce them with better stuff so it is corect! 2)would like to report how unreasltic and bad the planetary invansion engine is I mean accordin to the game: it was 1vs1 advantage and i had 100000 colonists and the other guy (who was invading) had 100 AND I LOST!!!! common that is retarted! it MUST be fixed!!! and is it going to be fixed (i wrote 2) in other
PS: Everything else is looking SO DARN GOOD!!! I personally love the human ambassador, Heroic Race music and when you first meet them they ask if you want to talk about Polictics,Religon and your favorite VID(TV)Shows they then say they have 20 mins before their next meetin-They REALLY Sound busy! <img src="smiles/BigSmile.gif" border=0 ALIGN="absmiddle
*aggree* but Borders are based on influence not Military power (it should). I belive that They should respect your borders depending on the Military power in your borders and same is for how strong the forces are in THEIR borders...
lolz.... There is a purchase option (thats very cheap and allows me to stay in the War) not in quick bulid but in the Starport thing on a planet.
Wait a few seconds be patenit that hapens to most of us it hapens to me if you wait like 10 seconds the menu labels start The Game is still in beta and isn't good!
Maybe Your people "persuaded" you to join the Technolgists?...
You should try Bulid 76 It seems to function better and be a "real" major Civ the custom race thing is still not complete so im ussually Yor now an atlantairns Kill me with support of The thalan... oh well it means the AI is actually smart now anyways...
Actually that is serious maybe it will be (it will actually) fixed who knows... BUT i do agree its gay!
just ignore it Rmb that the system responisble for that of which you speak of is based on random systems...
Mean 76 Bulid? I "ran" into?
Also from what i understand it appears as if ATI radeon is not liked by CIV4 so when i upgrade my computer to use the game i will go to NVIDA For Geforce Cards (*sigh* no matter what i MUST fork over ks of money which is hard for me to get access too)
I will try Civ 4 when either the 3 things hapen 1)it gets cheaper 2)They release a patch and some things to improve it 3)WOM says everything is ok (according to 3)stay away for a while) Also im actually looking forward to the Civics and religon systems (Hope they actually work) from what i see its like running a nation on a very low level (Federal but not global like SP2) So it appears nice and some people note it as "not bad"-which actually is not good and therefore...well
Also, the alien ambassadors should not be popping up until the start of turn sequence is completely finished (new tech advances shown, Quarterly Report closed, etc). Sometimes they popup right in the middle of these things, sometimes 2 ambassadors at a time nah... i think they luv you and want mor
Flash would be nice to see though... They are guns! But i fully agree even better space has no "natural Stoping force" if you know newton's 3 Laws of force (which can be applied to the game!) 1st or 2nd stated that a object in motion will stay in motion unless it gets stoped by somthing so Mini-balls and the like should keep going Beam weapons phase away after a while if they do not touch the target and missles are same Eventually exploding in space...(maybe hitting some poor civilian's space cr