-Death-star like ship class. This would be too cool, come on. Who doesn't miss that DESTROY PLANET button? -Ability to enslave/exterminate different races' population--> or at least some way of simulating partisan activity in newly conquered planets! MoO nostalgia, mostly. -Space hazards (as an option, like minor races). Space hydras, black holes, supernovas, you name it. -Ability to capture(err...assimilate <img src="http://images.stardock.com/gc2/T_DL/smiles/BigSmil
mandrake05
- Pre-made ships. Nothing against them but they're always put on obsolete the minute they show up. - Agreed on wormhole anomalies. I really wish we could have a "ignore wormholes" checkbox next to the auto-survey button; losing that ship to a distant sector while you're doing something else can be almost game-breaking sometimes. - Sensor tech tree path. I don't know, maybe it's just me but I never bother. Abilities: Espionage, Repair, Sensors -->Not that bad but
Awesome. Can we have a planet-destroying ship class also pretty please ?
I'm sorry if this has been asked before (or even if it was already possible), but is there\will there be an option for the player to play against custom races that he's created? I think that would be a lot of fun, especially if we could randomize or otherwise choose which type of AI all the other races got.