Teemirun, you're stating that you want a adozen Yellow star's out of every 1000. That means the Homeworlds are really, only going to be suitable. I could'nt cope with having less than 10 Spacecraft than have to pay immense taxes, etc. Galactic Civilization 2 should'nt aim towards having to colonize the best bad planets, terraform em'up till mid-game. In average it needs an option to lean towards less but more richer worlds like Earth towards more abundant Ga
NagaPrince
...Okay Alpha Centauri's Diplomacy system. Whenever you just want to coordinate something or offer an tech they are always bothering you with War declarations, "Will you assist me"? Join me, pact, EVERYTIME and its annoying. Heh. StarDocks GalCiv-2 team I feel doesn't seem to understand the complexitiy, the major improvements everybody is expecting or majorly... Because well I noticed that their was an Transport loaded with 1000th. I suppose that means Plane
Alpha Centauri. Medicore. Every damn time you bring up an Diplomatic interface with once of the Factions they always offered something, bribed, harassed, Vendetta bull... Anyway I can't decide which RTS/Space-Sim has brought upon me an unique strong Diplomacy system. MOO-3 and Paradox Hearts of Iron 2. Can't decide on which because I haven't really thought any Diplomacy system was good. StarDock I feel is providing an excellent game to bear but they're,
Remember from the Master or Orions series, Microprose allowed you to design your Homeworld? Wasn't that an excellent feature?! How about installing it in Galactic Civilization 2. You cannot directly influence the outcome of your Planet Class but indirectly narrow its randomality. Thinking, I cameup with these possible choices. Like in MOO, you are placed with 10 points...
I'd prefer it'd be more realistic. The Civilizations can be cordial, make an joke but to the end they'll ask what is your businnes enemy, friend, ____Your name. Formal with alittle mix of Imformality. Maybe if you have excellent relations with Altarian you could... See the President's Daughter, 13, 14, 22... She has long blue hair, a leather top with her nations symbol on the, ...right side of tank top...Hairs like my avater...
Amitty I know. When I use't to play Anarchy Online I came across some groups which were so great because they were stable and efficent. We pulled, I think as I use't to say, a creature or several, the Tanks, (me) would get busted up, NanoTech Healers would heal us, buff entire team before, etc NanoTech Mages would do nukes and shit. It was great. I play WoW to Amitty but damnit, I can't login. Ive never wanted to Group in WoW because when I did the afew time
Very authentic suggestion but I dont feel in the future that would ever come about. But an good point, players can communicate regularily with the Civilizations to increase Relations so thats one hell of an area that needs immense amount of context so people don't get tired of that feature.
I would prefer if the messages were formal by the leaders of the Civilizations. If you're at excellent relations with a certain Minor Race or Civilization like Drengin for example, the Lord of them should speak to you in an Militaristic speech with alittle asif I knew in you closely. Altarian Republican President should hail you, compliment you and than straight to business. On the otherhand what should be taken into account in the AI of the empires is if th
I would do everything that, I could to supply her majesty, with such valuable gifts as offering of apology but I am without those items to give her greatness. CariElf, do you still respect me as a civilian? I have within my life taking care of my Corvette Zaibuzan and Claymore as dedication to your shrines across the Galaxy.
Due to lack of Private Message. I was being comical CariElf. I apologise, for my lack of morals and ethics. Will your Civilization of Elves forgive me, a mere Human being in the Imperial Province, Cryodiil of Tamriel?
Why would they replace Humans with robots. That just means unemployment, morality, ethics, etc including Feministic rallys. Anyway as usual any offical word?
But Sensor ships around your Territory ment you knew what was coming at you in all angles Lucky boy. Sensors should be the same thing as they were in GalCiv2.
I am being comical with the explicit part but anyway I would prefer now to see an Altarian women showing emotions, etc at Diplomatic talks or something... I dont know a Female Noble or Daughter of the president of the Altarian Republic...
Anybody. Are we going to have any female cinematics?
Ive noticed that through Galactic Civilization their has NEVER , been a female Altarian, Drengin, Human especially, etc. In GalCiv2 I notice the same linear. How about adding Ambassadors or for Galactic reports a member of your species is in that position that is atleast, not wearing explicit attire and is female of cros, but maybe going over the line of Explicit, Cleaveage isn't a bad idea, right CariElf? I dont think Strategy First is aimi
Unique idea all its own. Perhaps in combat Captiol-Ships can deploy these to gain a visual advantage and during planetary-invasion they're deployed in orbit to take more detailed photos of Captiol, Improvements, Terrain.
jhhj Messed up...
Oh please CariElf is a loser, because he doesn't have Dr. next to his name. I do. I am Dr.Yaguer with my Kitty.. Mr.Babydue... I want chicken I want liver meowmix meowmix please deliver.
I look in the screenshots and starsystems are so close to eachother, how about some distance, not to little, not to much but. Realism wise, you could make every planet in a star-system on the axis, they all revolve together, they all are between eachother, you know what I mean.
Presuming you didn't obliterate the populations existance, how about a set of options after post-invasion both for if the invaders were unsuccessful and successful. When a planet is captured and their exists a population still, the invaders can Assimilate, literally becoming a national planet. Like Hearts-Of-Iron, Paradox, Puppet-Regime which causes the planet to breakoff from their Empire and become Independent including politicaly and economicaly becomi
No this doesn't seem like a good feature in GalCiv2, only way to obtain technology should be by espionage or spoils of war, specificaly conquering Civilization planets or ships. Otherwise everything else should provide you with the "Basic Concept" thus considerably lowering Time and cost for project.
This is a nice proposititon, further defining the 3 weapon genres, making them more unique all their own but Beam at higher levels should be very expensive and remove medium because when your laser technology is very advanced shouldn't you have Tachyon cannons, plasma dischargers, quantum/ion turrets stuff, Projectile is fine&dandy with me Canadian.
The Minor-Races and Empire Independent planets, ( brokeoff, lack of communication forming colony into independent Soverign state, etc .) Should have a set of Diplomatic options of their own for players and Artifical-Intelligence which is a Major Civilization. To begin with, These small flourishing, (Or dying) civilizations and Independent Empire populations are politicaly, economicaly, militarily and technologically inferior unless their
Thank you Lowa, I love how we can understand eachother greatly. Well Bombs, Explosives, Naplam is Conventional weapons which has never been banned although this game isn't based on realism I still feel more powerful bombardment weapons such as Chemical, Biological and Nuclera/Fusion bombs and weapons should be bannable in GalCiv2. A Mass Driver is a genre of Ballistic weapons, cannons, accelerated guns, rifles, etc.. What c
I feel what would make the 10 Civilizations more unique, diverse and feel alittle more like an entirely new game experince is (although conflicting with my Planetary suggestions), instead of "limit" technologies because a Civilization "is this or that instead" because they can "work well under here and flourish on that" they will be vulnerable to Technologies that are only permitted to them. Every Civilization will have a entirely different Technology Tre