SirCabbage

SirCabbage

Joined Member # 2191970
0 Posts 6 Replies 108 Reputation

Yeah, I also loved the satisfaction gained by not having a "houses" system. Even if someone had a massive fortress (or I had one) It was always possible to crack the lines with enough force from artillery or superweapons. If you want to encourage people to grow you only really need power OR logistics. Both is just... annoying. Both leads to a place where if you accidentally don't invest enough of your power into logistics you don't have the ability to turn the game around. &nb

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