fattymac

fattymac

Joined Member # 2250335
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This idea is not a new one for a space empire game. The game, Masters of Orion II, had a ship boarding system that was not too complex, but fun. In that you could build your ships with components to increase the amount of troops onboard. When you boarded a ship, you could try to capture it or raid it. Raiding it meant destroying some of the systems on board. I beleive that Galactic Civ II could easily incorperate this into it, for a game like MOOII to do it (very old game) they sh

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