If it was intentional, everyone will avoid it :D
A1exej
I am allied with imperium for many turns, will try to ask for recipes then. Also I have Silindros the Avenger level 10 in my ranks.
Archer hero with quickfire skill learned will autoshoot before combat starts but then skips his entire turn. All the units will act once and some twice before he can act again
Recipes yes, wouldn`t post it if it was about materials :) and yes I do have libraries, scribes and jewelers built in all cities but bows are only weapons I can make. Guess I was unlucky on recipes
About weapons, I do have 3 cities one of them level 9 and fairly strong army yet I can`t craft any weapons yet
Thanks for explanation then :)
I can build Axeman with CR 11 moves 2 hp 17 which costs me 1 logistic OR white wolf which comes in group of 3 CR 16 moves 4 hp 66! costing no logistic. Is that bug or something? Both are produced in 3 turns. Who could possibly pick Axeman?
Asked for dwarfs as playable race on steam, now they are here ready to march under my banners. Instant buy!!! Sleep well Sorcerer King, until september. Then our axes and hammers will fall on your head [e digicons]:D[/e] [e digicons]:banhammer:[/e]
Place road spell can`t be used on river. Is road connected automatically when city claims tile on river after leveling up?
Me, I don`t have such mod (fervor) Mods in use with yours : Blood & Mana, Champions Bonanza, Snaking, River City Bridge and Path of Paladin (overwritten by your files)
Finally other member with unique buildings problem! Thanks, i thougt i am lame! But path of paladin works and it`s fun. You just need to mousewheel down when you see standart paths, and voila path of paladin is now accesible for you :D I think he just forgot to remove that cheater item in patch. EDIT: now i can see in Path of Pladin thread this does not work for you, but it is for me, maybe because its only new path i have mod for.
I have same problem with your buildings in 1.08 :( as i can see your church building points to Improvement_TempleOfEssence.png which is by my guess in core game, so i should have it too. I have steam version of game, can this be difference between us? I want to have graphics for those buildings :-/ just don`t know how to do it
1.07 yes, i enjoy this faction anyway, it`s just strange if i am only one with this visual problem. I am using Blood & mana, paladin, champions bonanza, river bridge, snaking with your mod but i doubt they are responsible for missing graphics. Now i study Blood and mana. They have Improvement_HorseMarket.png in their gfx files, I dont see such file in gfx packed with your Vaynar faction. Maybe they were in older version and i am only one without them? cause i found your mod
I did not moved anything they are there too MyDocumets/MyGames/Legendaryheroes/mods/Vaynar, just in case copied them to tiles too, still buildings aren`t in game
Small issue, mod is working it`s fun and it`s great. I believe i installed everything right, but icons for unique buildings are blank for me (yellow circle without any picture inside) and can`t see buildings in city details/when placing them. But they give mana and faith correctly. Any advice? I put tiles into tiles directory too without effect though
Large Mill can be built in other cities after construction of Great Mill.
I do not have any picture inside Smite spell/ability icon, installed something wrong?
I was crashing every 10 minutes too, after installing 1.1 beta patch on steam crashes are gone, last night played for 2.5 hours without one. All mods out there i play Children of Storm, Heroic Pursuits and all of Parrothmath`s are working without problems
"AI Sovereign and champions more insistant on having support units before going out into combat" love this change, can`t wait to see it ingame
This is unfair, i am currently playing with idea of deserting work for today :D Thank you very much devs! Game is better and better with every update
Is there no way to make AI less stupid and more cautious, playing 1.2 AI still sends lone heroes sovereign to locations where my main stack is present, make them take troops sitting in citites PLEASE or camp cities if they are waiting for new troops /chalenging diff/
Can i get this file with modified names or instructions which files need to be edited? [email protected] Thx
FE is already good, and this will make it lot better i think. Eagerly awaiting...
I know it`s game bug, but i hope they will do something with suicidal Sovereign + champions attacks on player cities (without any units)
This mod is simply AMAZING, great fun. So far noticed single bug : I don`t see any animation with Drota magic staves attack...