DirectSkin is "just" an engine, that is for all purposes compatible with WB skins. You dont need to know anything about DS if you want to create skins for any application using DS. For example, all that is required to "port" your WB skin is to remove all the bits and pieces that you dont need - such as task bars, desktops - you dont have to do that, but there is no reason for skin to be 2MB when it can be 150kb. You could then add PA specific stuff suc
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