sam0t

sam0t

Joined Member # 2355212
2 Posts 5 Replies 616 Reputation

Hey there. This might seem moronic to some, but I did not figure this one out. For example we have Engine techs that give you new engines but also +10 speed. What is this +10 speed, is it % or what? I have noticed when I build a ship and in designer it says it will move 7 tiles per turn, but in reality it can go 9 . Same goes for lifesupport techs. They also give example +10 boost , does this new tech also improve older ships

0 Replies 3,433 Views

I like the new shipyard upgrade that removes all the space taking pieces from the ship, good job on that. I know some people like to name their ships with a unique way but I still would like that when upgrading ships their names would change to new one too. Another major issue which I hope is fixed soon, is that if you give ships to another civilization, they don´t use em at all. I mean I gave 20 ships to minor race dark Yor. They have 10 Dr

41 Replies 29,587 Views

I installed Catalyst 6.2 and 1.0X and in the new game I started there were city lights on planets. Not all of em, so I suspect there is something wrong in the code still? Frogboy: I sended you a debug.err where you suspected there would be crash on some races random event. After I installed 6.2 catalyst and updated my audio drivers I haven´t had any CTD, but then again Iam playing on completely new race Thalans. Just thought to let you know as it can be the drivers doing the CTD too

57 Replies 84,930 Views

Hey Frogboy. The last game where I had really bad CTD issues was as Iconians, that debug.err is from that game. I have had similiar CTD with humans and yor too. It very well might be somekinda random event thing since I only get CTD when turn is changing, not ever has GC2 crashed on me example in fleet battle or during turn. I try to get more of these crashes to happen and post the debug.err of em too.

25 Replies 36,227 Views

No fancy descriptions needed I guess. Today alone I have had 4 CTD with 1.0X.009 and all of em happened when I pressed the SAVE design button in shipyard menu. If more info needed let me know. my spec: AMD64 3200+ Asrock Dual-Sata 2 mobo Radeon X800XT with 5.1 CCC catalyst drivers 2x512 DDR400 memory 1G DDR memory 250g Hitachi SATA Hdd Integrated sound card in use

0 Replies 1,403 Views

I actually did not ever have this problem with earlier versions. Iam not exactly how this appeared but I just started a new Large map game with 1.0X and for some reason my planet Earth cannot construct any ships. What ever ship I choose it always informs that it takes 0 weeks to finish but it never does. I have the save game, where should I send it so stardock can confi

2 Replies 2,484 Views

I feel for stardock about these issues since they must be very hard to spot. Some games have more of these "bugs" that slip by QA without notice, some of the games have fewer. What I want to point out is the quick action stardock took to fix these issues. I mean it took 3 days to get the first major issue fixed how long it took with Civ4? It took a month and then another month to come by with a second patch. I think we are in good hands here when it comes to support. Lol Ci

79 Replies 28,903 Views

I haven´t played quite as many games as you but I did win the last game where all AI was set to Inteligent. - Basicly what I do is start researching towards Trade tech to get trading going as early as possible. - On all planets I buy first factory and then decide how to specialize them. - Build some military early in game before other AI try to attack you. - Immidiately if you spot a resource, buy a constru

26 Replies 30,197 Views

What does trade embargo actually do? There was no mention at all in the games manual about Trade Embargo, and atleast forum search cannot find any topic about it.

4 Replies 9,121 Views

One of the main reasons I have been touting about this game to my friends is the Support! Quick fixes for nasty bugs and later on additional contect is the way to go!

74 Replies 47,565 Views

- In trade route screen it would be nice, when you select a route it would be highlighted in the little map next to the routes. - When you give your race an custom name it should read in the games fleets also. Example I have named my Yor civilization to Cylons. Now when I create a fleet its still called Yor Fleet *** when it should be Cylon Fleet ***.

894 Replies 392,953 Views