so I traded the chipmunks earth in exchange for technological equality (got all the techs) I find it rather disturbing that you were willing to trade Earth to a bunch of rabid alien-squirrels (not chipmunks, dammit
Symbiance
here's a couple of mine from last night. this is the Scorpion class fighter: and the next one I designed in a hurry after screwing up the previous ship. But I think it actually turned out pretty interesting looking... especially with the glow of the engines right at the cross-section like this: <img src="http://i16.photobucket.com/albums
certain techs aren't available in the early campaign missions. As you play through them, more and more will be available. Also, they've created them so you "carry over" certain techs to the next campaign, so you don't always have to research the same stuff over and over.
A couple more ship-shots... I can't get enough of the ship design feature. First, the Scorpion class (Thalan): Link This one, I actually built pretty quickly. The one I made before it, the Sparrow, was really cool looking, but after I was all done a
No major bugs here, either. I played from the time I got home after work last night until the wee hours of the morning (I have gotten very little work done today), and didn't have one crash or error message. Great, great job to the people at Stardock. I am loving the game.
Yeah, I would have to be one of the people that LOVE this feature. I probably spent half my time playing last night (7 hours total) just playing around in the ship creation page. But, I could definitely see how people could get tired of it... One solution for people seems to be, since you can save your designs from game to game... if you just create a base template ship with only Extras, and no extra weapons/modules etc, for each hul
that is one funny lookin ship. I love it. I also played the first mission on beginner, and went through it with no problems. I teched up my logistics, then camped a couple fleets outside the Drengin planets to destroy his ships as he built them, until I got troop transports researched. I'm going to go back tonight and start again on a harder difficulty level. I've been waiting a
wow... that must've been one heck of a marathon gaming session.
I had a prison planet, the "UN" voted i had to have one hehe ditto. A few turns later, i then had a prison break, and three rogue ships appeared near the planet that then proceeded to wreak havok... destroying my few small fighters and undefended starbases (it was early in my first game and I just was
actually, i had the same problem. I unchecked "fullscreen" then restarted the game, and it was still fullscreen (even though the option was still unchecked). The game also doesn't let me change the resolution, and after showing the first few battles in the Combat Viewer, the rest of the battles through the night didn't go into the combat viewer (I also checked the option to show all battles that my ships are in). I'm guessing from all this that my video driver needs to be update
3.) The "Influence station" was built right next to my capital by an opposing race. What is the ramifications behind this? What can I do to counter? that happened to me last night. Which was pretty annoying, considering I was building good relations with the race that did it. But, one thing I di
I believe they suggest running it in windowed mode if you plan on switching to other applications a lot.
Hanging out on forums reading 5 seperate threads asking "Why is there no sound?" (answer: download the multimedia module). I work in an IT Department, so this reminds me of when we send out a company wide email saying, in bold, "Attentio
Its up, its live, its great I knew I should've called in sick today.
Originally from South Dakota, USA Currently (temporarily) living in New York City.
I went with the option of pre-ordering the CD directly from Stardock. That way I get to download the game right away AND I get the box, manual, tech tree, etc. Stardock really hit a home run with that distribution model as far as I'm concerned. Agreed. <img src="http://images.stardock.com/gc2/T_DL
I was thinking of creating the "Drengin Commune." A small band of Drengin's that grew tired of Drengin warmongering, living in secrecy in Drengi until they managed to slowly find other like-minded Drengins, covertly working their way up the ranks of society until enough of them gained enough power to put themselves in control of a starship and escape to a new world. There, they lived as monks, communing with the flora and fauna of their new home, until the time came when they knew they w
good thread. i had been wondering this too, and didn't want to get into the debate in the other one. My vote: no tactical.
did anyone else have flashbacks while reading this... of being little, when your brother or sister would get a cool new game, but you'd just have to sit there and watch them over their shoulder as they played it, until they eventually got bored enough with it that they let you have a few turns? I am this close --> || to calling my mom and having her do something about it. <img
This is my first post on here too, and i just wanted to add that I completely agree with funkman. I never played GalCiv I (though I did hear good things about it), and just happened to come to this site after clicking on a link from another site a while ago. After reading a couple of the journal entries, I started to get interested... really interested... and I kept coming back and reading more, and more... to the point where I now check the site e