Insanetitan

Insanetitan

Joined Member # 2374934
0 Posts 71 Replies 305 Reputation

I don't think juding a races strength by the way the AI plays them matters for much. It seems to differ based on who's computer is running the game. Some people have their biggest problem as the torians. Mine tend to be the Krynn or Korath (and suddenly Terrans my last couple of games). On the other hand, there do seem to be races that are universially weak, like the Korx.

22 Replies 16,832 Views

About upgrading the ground combat graphics: I don't doubt it's coolness, but personally, after a week I'd be skipping through it just like I do now. Combat would not only have to be pretty, but it'd have to be dynamic, such that you don't see the same combat animations over and over. It would probably be too much work. About upgrading ground combat depth: Now this is something that would be cool. First and foremost on my mind is that researching weapon and defense techs should impr

42 Replies 31,234 Views

[quote]Slight increases in cost over time wouldn't have annoyed people, but needed some sort of realism. Sudden doublings looked a lot like a bug though, and acted like a bug- not to mention crippling of the AI.Also, it made creativity the most powerful trait in the game.[/quote] Gotta agree with this statement. The idea wasn't bad, but the implementation was funky. Say I'm researching Tech A and Tech B, Tech A taking 5 turns, and Tech B taking 6 turns. I do Tech A first, and once fi

251 Replies 745,712 Views

[quote]he thalans are born and bred conquerors and that you will not need to build a lot of infrastructure to do so until your economy can handle it.Thats true. They have a hugemongous amount of civ-wide bonuses to production. I usually do a major colony rush, fill my worlds with econ buildings and then add factories here and there as I can afford them, maybe devote the smaller worlds to labs.I don't even use +pop growth, I prefer taking +econ and +morale. With %100 approval you can crank out co

14 Replies 12,633 Views

I think it's only slightly justified to include a monitor in the price of the computer. It's pretty much just second nature that makes me say "yes, the cost of the monitor should be included". But OTOH, it's entirely possible to run a computer from a HDTV with little or no extra cost (if you do your research). In addition, for what it's worth, I'm one of the few who actually includes a TV in his console gaming total (yes, my TV is solely for the use of my PS2 (and someday, PS3)).

500 Replies 1,124,923 Views

[quote]Any tips on Thalan invasions? Not only do they have stunted growth, they're soldiering is average at best, and they only get gas and info warfare to take planets (without stealing/trading techs).[/quote] [quote]Toss in 'no farms' into that pile as well. My only advice with Thalan and invading is to stockpile troop ships whenever you can afford to. As you said, they don't have the rebound factor, mass numbers nor strong soldiering ability that others have so they will have to make

108 Replies 1,001,561 Views

Any tips on Thalan invasions? Not only do they have stunted growth, they're soldiering is average at best, and they only get gas and info warfare to take planets (without stealing/trading techs).

108 Replies 1,001,561 Views

Actually, I haven't noticed much of a change with the colony rush, beyond it's speed that is. I play gigantic/tough and still end up rushing to get those last few open planets after 50 or so turns. Though I do play with a LARGE number of colonizable planets (abundant/common for number of planets and habitable planets respectively). Even with the thalans with their growth nerfs, you can still survive the econ crash by loading transports with multiple colony pods, so that your colonies start w

20 Replies 20,451 Views

[quote]Apologies for the double post, but ability at micro isn't an indicator for strategic skill. By reducing the APM, it could be argued that there is more time for strategic planning, so the game is in effect no longer "dumbed down". Since Sins doesn't have the necessity for high APM (though you can doubtless play it as such), does that mean it's been dumbed down? Nope. Not for me, at any rate.[/quote] [quote]"Dumbed down" was used in a more generic sense, in the way that a demanding

232 Replies 594,867 Views

[quote]I agree. Except TA multiplayer *SUCKED*.Get back with me on what the most popular RTS of all time is after you understand that. (Something Sins could learn from).[/quote] Well minus battle.net, TA multiplayer was no more or less sucky than any other multiplayer matchmaking at the time.

33 Replies 133,077 Views

[quote]Sorry to say so but how would you like if i say we do not need any americans? who have their ancestors from europe(mostly)...[/quote] [quote]I'd sure hope you made it as clearly a joke as that guy did![/quote] He's probably deformed: born without a funny bone.

32 Replies 36,520 Views