Teancum

Teancum

Joined Member # 2375564
1 Posts 1 Replies 5,355 Reputation

I feel your pain! BUt intead of allowing starbases to construct their own parts, I would love to be able to add multiple construction pods on a cargo hull. This way, a single constructor could be used to create several modules be being depleted. I feel this way you still have to produce multiple constructors, but it would remove alot of the chore of producing a high quality starbase.

22 Replies 13,300 Views

1) Yup you nailed it! A ship must have at least one point in any attack class (beam, missle, gun) to have acces to a starbases assits. The same for defense, it must have a least point in the defense catagory to enable assists. 2) The "Sniper" is merely a name of one of the core class ships, its not very good and is in way related to the sniper assist module. This module functions the same as any other starbase assist module... Hope that helped!

7 Replies 5,681 Views

... I'm not sure whats dumber, advertising that your trying to pirate a game on the games offical boards or expecting people to help you... People of Earth behold... I give you our next generation, feel free to shudder.

17 Replies 10,978 Views

Ah the greats... Its funny to see someone admits to playing Redneck Rampage! Personally Its sad to see you skipped the second two splinter cell games. The first was good, but the second two were really superior IMO. Anywho heres my list: Splinter Cell series Half lives Tachyon the Fringe (Gotta love Bruce Campbell) UT (All) Comand and Conquer series(Red Alert2 has been my favorite) Planet Side City of Heroes Lego Starwars Gunship 200

15 Replies 17,456 Views

Sweet! Honestly though, I kinda likes the previous lighting method you used... the ships seemed to have more of a "glow" around their nacelles and other light sources. But ofcourse your making them so its what you like (the Excelsior still looks great!)

25 Replies 45,143 Views

Both are right, you "happiness" is a combination of moral boosting strucutres on each planet and your tax level. If you have farms set up, then over crowding can occur... this makes people unhappy. The remedy is to either place extra moral structures on the planet or not use farms. (Both stratedgies have their place) The second is your tax level. By playing with the tax slider, you can pretty easily see how it effects moral. Hope that helps!

7 Replies 2,817 Views

Since Com PET days? Wow... you must be old... no wonder you dont understand this game! All us young hoodlums with our loud music and wild partying/ moral degenerate ways. When you were a youngin children showed respect to their elders! Why, back in your day, you didnt have fancy computers companies, kids had to make their own games, in the snow! In fact you rember the days when gaming wasnt cool. Back in those days kids got laughe

15 Replies 6,506 Views

Its all good Frogboy! The graphics really are up to snuff, I think most people are just zoomed way out and are only looking at the icons, not the actual ship models. Once your all zoomed in, and playin with the angles on a custom made ship with more bling than snoop... then the grahics of the game really shine through.

34 Replies 16,617 Views

ICE, I suggest YOU be the race that owns all the others!... Seriously, its been stated many times before that humans are vastly superior to the AI when it comes to the combat aspect of the game! The biggest thing is to not fall behind tech wise. If you keep up to date on tech and dont wreck your economy then you will be in good shape! As for the higher levels, I dunno, I suggest staying up on tech and keeping a strong military... Other than

10 Replies 8,964 Views

If this was a FPS, or an RTS then yes, I would expect mp. But What I love about TBS is that I can get up, leave do somthing else and then comeback to it, which is somthing you could never do with FPS or RTS. For me TBS is like slowly sipping a fine wine, I get to slowly savor the experience and contemplate what is going on in the game. I'm really excited by your idea on how to play mp with GalCiv, Brad! I think it would allow for that savor

91 Replies 139,329 Views

Hey Everyone, I know this is noobish of me, but as I was glancing at the possible medals/badges I noticed on called "Race Victories" anybody got any dirt on what this is? Thanks

1 Replies 5,106 Views

$9 huh? I wouldnt be opposed to buying it. BUT for if I'm going to pay almost 25% of the original game, it had better be big... not just a few new hulls, Im talking about enough for me to fall over on the floor and twitch with glee big

139 Replies 62,088 Views

Not bad, but could I ask a favor? Paragraphs. Its a good story, but its a bear to read! Nice job

6 Replies 13,123 Views

Wow, were throwing around more acronyms than the military and NASA combined! Its nice to hear some thought out and logical points being made. But I would like to go back to the old saying "This isnt MOO4" It seems that most of your argument revolves around comabt options (or the lack there of). GalCiv is about optimzing numbers... end of story. Combat in GalCiv is an easy way to unoptimize your competations numbers. What it boil

37 Replies 33,330 Views

Marcathonas , lol, I wasnt accusing you or anyone... I just had this hilarious mental image of all the GC fans mobilizing and attacking. Sorry, looking back I guess it did look alittle accusing didnt it?

54 Replies 21,565 Views