[quote]Agreed, ComGizmo! Btw, Netriak... you might want to have a look at the formatting ways when long text must be written up in the pre-allocated drop space; since, some TA information blocks are huge, this sometimes cuts off the additional bottom notes like "allowed items". Otherwise, everything looks flawlessly efficient - but the "selector_boxy" drop list of Races which hovers annoyingly above a radio-button. Might as well try fixing two things at once in a next
Netriak
True, such small delays are not that important. And I can always use such an external service to provide the ability to download an update before the approval process has completed if necessary. So I guess I will upload it to the library then, since it does have its advantages. Edit: I just uploaded the latest version to the library: [link="http://library.galciv2.com/index.aspx?m=775"]Library download link[/link] It looks like approval was not required for some reason, (no
True, I could upload it to the library, but as far as I know every library entry needs to be manually approved, which is annoying. However, provided that updates do not require further approval, and can thus be available in a timely manner, it would be a suitable alternative. Do you know whether that is the case?
Odd. Was there a virus in the download, or somewhere else on the site? The zip file you can download there most definitely did not contain any viruses when I just downloaded it to test. And I assembled it myself, and it is virus scanned by the upload site too, (or so it claims). Now, the site does display some ads, unless you block them like I do. It might have something to do with that, but since the displayed ads on such sites differ depending on where you live I can hardly check whe
[quote]One thing you might add if it's not too hard, is the maintenance cost of the planetary improvements.[/quote] Done. I just uploaded a new version that adds that, among other things.
There is a reason there is a grayed out "Tech editor" option in the launcher. So, yes.
It's quite simple, provided that you are able to make the movies... As you can imagine, it would be quite a lot of work to model movies for every race-alignment permutation. The existing diplomacy ones are far too low resolution for that screen. Apart from that, you simply change the newsrobot entries in raceconfig.xml.
[quote]This has been fixed and will be in our next beta update.[/quote] That's good. I've also managed to solve the problem in reading dds thumbnails, so that will not be a problem either.
I am glad you appreciate my update to Galactopedia. By the way, in case you happen to find any bugs, I will fix them if you mention them in this thread. Of course, if you do not have the Twilight of the Arnor expension yet, you will be unable to find bugs within the new functionality. Or at least, not yet.
Accidental double post
I have made a Twilight compatible version of Galactopedia. See [link="https://forums.galciv2.com/306176"]this post[/link].
I have updated Galactopedia ( https://forums.galciv2.com/105605 ) to make it compatible with the new Twilight of the Arnor expansion, since it was abandoned by Christoph Nahr: [quote] So I'm afraid the Galactopedia should be considered abandoned. Any .NET programmers reading these forums should feel free to pick up and continue the project. You don't need my permission to do so. Good luck and goodbye! [/quote] However, Twilight of the Arnor adds such a
The StarBaseModule "Adv. Mining Matrix" doesn't have an "/StarbaseModule" end tag. I don't know whether it causes any problems in the game, but it most definatly is an error. Note: This is in Beta 6a.
According to Kryo, who works for Stardock, their activations are not hardware linked, as he said in [link="https://forums.galciv2.com/122873/page/2"]this thread[/link]. He mentions all Stardock products, so that is not Galactic Civilizations 2 only. What exactly is taken from the windows install, I do not know. It is at least based on the following, since changing this will invalidate your activation: Computer name. Registry setting HKLM \SYSTEM \CurrentControlSet \Control \ComputerN
First of all, sins of a solar empire has not yet reached that 'certain patch' yet. The current version does not have any copy protection at all. Based on other Stardock games and the beta which do/did have activation: The hash is not hardware based, it is based solely on the windows install. A reinstall of windows will require reactivation, setting back an image of the current install will not. Changing hardware does not matter either. The activation limits is not based on diff
Umm. The patch is an executable... You just run it. At least, it is on the only official place you can get it: [link="https://www.sinsofasolarempire.com/update.aspx"]Official Patch download place[/link]
No, they were both made by SimTex. They were published by Microprose, but that is not the same thing.
It doesn't come preinstalled or even on the disc as far as I know. If you have registered the serial number to your account here, and it is one that comes with the free desktop theme, it can be downloaded from [link="https://www.sinsofasolarempire.com/update.aspx"]here[/link]. If you have registered that serial, and the download button for the sins of solar empire desktop theme is unavailable, contact [email protected]. See also [link="https://forums.sinsofasolarempire.com/3
The editors seem to require mfc71.dll. I had to download said dll manually from another site to get them to work.
[quote]O.K., this is just silly. Can I get the patches via direct download some place?[/quote] Yes, at the [link="https://www.sinsofasolarempire.com/update.aspx"]update page[/link] where the update button within the game links to.
Umm, it is faster and quite a bit more legal to download it from SDCentral. For instructions to download see: [link="https://www.stardock.helpserve.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=478"]WWW Link[/link] It is written for direct purchases, but applies to retail too, if you follow step 6a for manual registration.
It is easy to fix. Just edit them in notepad and change the versionNumber from 0 to 1. Then they will appear again, and they seem to work just fine.
Stardock central does not require you to succesfully log in to install such an backup, so it's not a problem.
[quote]But I see you're able to buy and download the digital version, but I fear that the game wont work with my pc, as I've heard around that games bought in one country wont work on a computer in another country.[/quote] That is in fact almost never the case with computer games. So yes, you can buy it online just fine.
You can download it from this page: [link="https://www.sinsofasolarempire.com/update.aspx"]Download page[/link] It is called sins of a solar empire bonus pack (1.02) or something, with the (1.02) the patch version number.