Monele

Monele

Joined Member # 2381140
0 Posts 0 Replies 84 Reputation

Can we do this as well? I mean, watching the AI play without a human player? If so, how? I second this question . I do like how all races seem unique and you can actually say "damn Terrans and their diplomatic ways" knowing you're not giving the A

19 Replies 35,859 Views

I've tried this tactic by having weapon-only little fighters and few-weapons-many-defenses cruisers... but so far they attack the little fighters anyway and the cruiser having bad weaponry isn't that great. I then tried mixed fleet of small fighters, corvettes, cruisers, etc... and reactions are more varied which lets some of my ships survive longer and get more experience. All in all, defense is good but not if it means your ship can't attack properly

14 Replies 15,527 Views

Running Firefox 1.5.0.1 and Watch doesn't work :/... I've seen a few posts of other people having the same problem (error message says something about a time out). With watch working it would clearly help a lot Edit : "Timeout expired. The timeout period elapsed prior to obtaining a connection from the pool. This may have occurred because all pooled connections were in use and max pool size was

17 Replies 12,838 Views

This Grand Space Yacht is a nice idea and could very well be a single event out of many others. I wish random events could take another form than a screen with a picture and three choices, or random "gifts". MOO had space monsters with particular behaviours (though not many and not *that* interesting). Adventures in Infinite Space has a few rare but critical events (terrible alien invasion, stars going super nova). And in the very old K240 you'd have a

10 Replies 8,330 Views

I guess my wish for this was mostly because there could be a few "combination" techs that would make a civ stand out because others don't have it. It's already the case with alignment techs but it's a bit limited. But I realize it would be a mess when it comes to actually looking for something precise ^^;

8 Replies 11,564 Views

It works the same with techs you get from trade. You can not have researched any laser, get Plasma and go on from there. It's a bit more tricky with techs other than weapons since you don't get improvements retroactively so getting something far ahead doesn't mean you're equal to someone who has researched everything in between.

6 Replies 6,038 Views

Very MOO-ish requests . But it's true. I like the idea of random events, "heroes" and map unique features. Nebulaes and asteroid fields should be easy to implement in terms of gameplay (speed slowdown). Heroes would be probably harder. And events well... it depends how they affect the game.

10 Replies 8,330 Views

I haven't tried them yet but it seems there are "parallel" technologies like the psionic missile. You can't further down their branches and according to the description they're much stronger... but also bigger/more expansive. I like the idea of having a tech boost like that but probably putting it on only one ship because of the cons of it. I do hope custom content will bring in a lot of new technologies because it's fun to explore the tech tree <

9 Replies 7,921 Views

The Torians at first because they always get so many planets and then go to war against many races.... But then the Terrans, because they keet quiet until you totally forget about them and suddenly you realize they're better than anyone else with their economy and they quickly conquer half the map.

14 Replies 15,793 Views