I would say drop it. Spend your time on making new DLCs for FE or new strategy games :)
joasoze
The Road
Canada is just a larger version of Norway. Cold and civilized :) A Norwegian newspaper "lost" 20 wallets in Oslo (capital of Norway) a few days back. 15 were returned. There are still good people around in this world :)l
Sweden that much lower in income per person? 98% "white". Really? Where are those numbers from? I am Norwegian by the way :)
Congrats Heavenfall. I have lots to learn about this game...
I have played the first level of the campaign now (and I have tested beta before). This game rocks!! Has been totally stable for me.
[quote who="jirkaesch" reply="4" id="3413922"] I just wanted to ask, whether the issues with the Dead faction are about to be adressed...only to find that you already mentioned that all of them will be fixed on monday Thx Derek and enjoy rest of the weekend! [/quote] Where is the info about Dead faction fixes?
"Constabularies. They increase ur growth by one for each constabularies you build." I cannot find these buildings anywhere. Explain?
When you get leatherworking, you can build skeletons that split when they kill a unit. Up to 6 units. Its awesome.
would it help if we got pop from wildlings killed?
Title says it all really. Now that we need to kill bandits for dead population, I would like to know how this works. A lair with bandits will spawn small armies now and again. If I kill the bandits in the lair, but never enter it, will it still spawn small armies. I believe that it will not, but I am not sure.
On large maps where you dont find someone to go to war with fast, how do you get ppl to your cities??? There is the tower of dominion, but thats hardly enough to get a pioneer or two. The few bandits out there doesnt make for much either.
I thought that tower of dominion and such didnt work for the dead. How does death shards help?
How do you make city number 2 to x to grow. If you raze something then your capital gets a boost. Will there ever be enough humanoids around to make your other cities grow?
Monsters move first period!
[quote who="smeagolheart" reply="5" id="3409975"] I came for "Black Isle" fans looks here. I was disappointed.[/quote] Why????
of course Stringer2
To me it would make the whole mirco thing fun, if there is something special on some of my planets. Something that doesnt come up every game. Something that can make me change strategy a little to take advantage of it. A well of souls :) that gives access to a special ability on ships built on that planet. An ancient defense mechanism that will fire three insanely powerful rockets on any enemy ship orbiting the planet. This works only once a
This game is getting no attention :( Even on Kickstarter its hard to find. You can click on Staff picks forever and it does not come up. No articles anywhere either. And its looking sooo good. Unhappy smurf here :(
I have played some beta and its the best game I have supported on Kickstarter so far (I am above 20, but many are not finished). I am an old Battle Isle fan and this is the best remake for quite a while. Very true to the "feeling" of the original.
I am a leftie and I still have to think for a sec sometimes when I write 3 or 5. I am 40 years old :) Luckily I write 99% on PC/Phone/Tablet now
They have had a couple of people with huge contributions, so it might still happen. They need an article/interview or two to get people in the know. Kickstarter page is hopeless for finding stuff :(
Kickstarter projects are very difficult to predict. An article in the right place might do all the difference :)
The AI sure can cast them every round. I got 12 in a row on the same stack. A bit much mayhaps, but it happened to me. Two problems here. The first is that it should not be possible by the rules of the game, second that there is no point in casting on a stack already frozen (bad AI).