dgyoung

dgyoung

Joined Member # 238405
0 Posts 0 Replies 57 Reputation

I found the resolution of PDF manual I downloaded via SDC to be so poor the text is hard to read. The text on paper is readable, barely. The text on "Figure 1: The Main Game Screen" is totaly unreadable either on the screen or printed. I can't read anything on the technology tree. Hopefully you can re-release the manual with better resolution. :(

6 Replies 305 Views

I have also experienced the problem with the StarHawk ship. My StarHawk.ship file has the range set to 4. My gfx directory doesn't contain either the battleaxe.mdl or the shiphawk.mdl file. How can I obtain the shiphawk.mdl file?

4 Replies 171 Views

I have not been able to maintain a positive cash flow in the later stages of my games. I seem to lose money whenever I try to switch to Star Federation government. While using Star Democracy I have found that I can change the tax rate and observe the incoming tax revenue decrease when the tax rate is increased. Shouldn't the tax revenue increase when the tax rate increases? I seem to need the tax rate to be about 50% and the spending rate under 25% just to bread even. I am usually playi

7 Replies 259 Views

I assume the crash was caused by the negative value for the population. I would expect the invasion code couldn't handle the negative population value. The population value was present before attempting to invade. I have since played additional games and avoided attempting to invade systems with the negative population values. The AI races could invade the planet, then the population would have a positive value. I was then able to invade successfully.

2 Replies 234 Views

I noticed my treasury amount going crazy. I was normally running only a few hundred credits then the amount jumped to an extremly large amount and from time to time it would change to an extremly large negative amount. After noticing that if I select the Domestic policy button the game would freeze. The following is what I found the the debug.err file. Debug Message: ******* Starting Game Shell ******* Debug Message: Going Fullscreen Debug Message: RGB in format 5:6:

1 Replies 193 Views

I agree this build is much harder to get ahead. In my opinion the cost of the colony ship is too high. The best I have been able to do is buy three ships (on time of course) before I run out of money. This will allow me to settle 5 systems counting the initial on and the first colony ship. I have the opponents level set to dumb. Once I find other races virtually all systems over 15 are already settled by the other races in the area. It seams to me that if the other races are set to a low level o

31 Replies 612 Views

Are there plans to provide a change all function for the ship building assignment? That is one of the features from the OS2 version I missed. It is a real pain to have to go trough all of the planets to change the ship build asignment when better ships become available.

33 Replies 809 Views

When multiple events are listed in the message field in the lower right corner of the screen, when you select the top item the status screen goes to a planet with a differant name than what the message indicated. Usually the second message you select goes to the planet the message indicated. :(

3 Replies 217 Views

I have had problems with the autopilot. When the destination is assigned, the ship performs the initial move, but following turns the ship doesn't move. Have not found the trigger that causes the autopilot to freeze. :(

18 Replies 454 Views

When I purchase buildings and or ship during a battle, my screen is occupied with the message announcing the new purchase and offers me an opportunity to select the next build task. Meanwhile sounds of the battle are going on at the same time. The net of this is, I have no idea what systems or ships are being attacked since my screen is occupied with the build status/selection screens. Could the battle activity be defered until after I make my build assignments? Or could the building progress re

3 Replies 168 Views

I have had a number of occasions where I have assigned a ship an autopilot destination, then have the focus of the screen stuck on the sector where the ship is located. If I tried to switch to another sector the focus would jump back to the sector where the ship was located. After running a turn cycle, then the focus could be switched to another sector.

0 Replies 129 Views