crow_t_robot

crow_t_robot

Joined Last seen Member # 2392551
0 Posts 5 Replies 9,760 Reputation

I think the economics factor in Galciv2 is kind of shallow. I mean, there should be Infrastructure expenses, unemployment, military population, imigrants and a few other things that I can't remember. Things such as planetary invasion should be fixed. Slaughtering everyone on a planet is a stupid tactic. Thats where the military pop. comes in. Well, I don't want to trail off. You should be able to keep the old pop without needless slaughtering. Well, is is the link to the combat

28 Replies 31,469 Views

Good could really use something though. Right now good is a real handicap. Shouldn't your people be happier and more willing to work for the benefit of your society? I would hate to think that evil people find the same satisfaction out of their behavior as the good (although reality may differ with that viewpoint). I have wondered about this as

30 Replies 18,453 Views

good gets the satisfaction of being good. OH PLEASE, that satisfaction didn't help the Altarians when they were getting their butts kicked by the Drengin. PS: Where can you mod the good/evil/neutral attribute bonuses?

30 Replies 18,453 Views

Is there an "auto-update" feature in stardock central? I haven't updated galciv2 in a while and it's getting old to constantly push the update button. ALSO, I have a DA update bug. It will always say there is an update available. It keeps switching between 0.20b.033 and 0.20a.031. Which is the most recent update for DA?

3 Replies 8,483 Views

Okay, this one is from DA (FYI) Debug Message: Version beta 2a last updated on: Thu Dec 14 15:26:42 2006 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 12/27/2006, 11:22:44 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: BJ Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Languages: English (Regional Setting

5 Replies 2,234 Views

I have found this bug with the race logo image. It does this strange thing I can't explain.This bug has been with Galciv2 for a while. In Dreadlords and DA. Also, when you put a race logo on a ship, a quarter of the logo is shoved to the top left of the ship piece. http://i68.photobucket.com/albums/i14/jar_02/bug.png?t=1167239874

5 Replies 2,234 Views

Is it normal that Drengin (and you) never added engines to their combat ships? Do the AI realised that they are too big to be useful on such a small map? I didn't see any engines on the ships either. If the Drengin ships were faster, they may have won

25 Replies 117,039 Views

You can replace the stock music (mp3 files), which is located in C:\Program Files\Stardock\Totalgaming\GalCiv2\music and GalCiv2\Event Music. Or simply disable the music in-game and run the media player of your choice in the background. That is alot of work for me personaaly, even though I know how to do it. How hard can it be for the devs to put

8 Replies 3,573 Views

1) Weapons now target individually. If a ship has multiple weapons and destroys its target with some weapons still unused, those weapons will be fired at the next enemy in line, and so on until all weapons have been fired. The order weapons are used in is based on which is most effective against the present target. FINALLY! <img src="smiles/Laugh

43 Replies 133,970 Views

The answer you always hear is, play at higher level. To me that is complete BS. The whole point of GC from the beginning is that AI played fairly. Above maso, for me, I can feel the AI's cheating and it just isn't fun. Before you go talking about how great quad CPUs are, why don't you take care of the some of these basic issues ? I agree that the

34 Replies 24,854 Views

If my choice is to play a strategy game online against strangers or against computer opponents that play as intelligently and randomly as human players, I tend to believe I'd probably end up playing mostly against the computer. It doesn't disconnect or swear at me -- yet. LOL! "It doesn't swear at me...yet" That would be funny to have the AI swea

34 Replies 24,854 Views