As a big moo2 fan, I admit I'm disapointed. What made moo2 fun for me was the control I had over ship design that had a huge impact on it's functionnal role and tactics, this was the ONLY game that gave me creative control over tactical compbat units. That's all irrelevant now in galciv2. I have no interest in playing fashion designer barbie on ships that have little functionnal difference. GalCiv2 2 is geared to please the galact
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