I find that I rarely have planets that aren't upgrading something until the end game, at which point I just set social production down to 5 or 10%. When I conquer a new world, I focus it on social production and buy the first few industrial sectors to get it started. Otherwise all of my spending is military or research.
Diedre
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I seem to start running into this problem after I have a dozen or so large fleets on the map. When you finish moving a unit, the game will autoselect another nearby unit. If I then click on the next unit that I want to move, it will move both the autoselected unit and the newly selected unit. This can get pretty frustrating when the autoselected unit is a defensive one at a starbase that then ends up getting wiped out the next turn. The
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