Krazikarl

Krazikarl

Joined Member # 2397983
1 Posts 800 Replies 1,618 Reputation

[quote]Why are these people not using auto-team matchups? That's the real question here. We can use whatever voicecom we want, becuase the option is available to you as well. Talking has never, and will never be considered an unfair advantage. You are not prohibited to use it. When I come home from work, I get on vent to just talk, what game we are going to play has nothing to do with it. You people see it as jsut a tool for gaming, and obviously don't use it. Most people go on ven

73 Replies 200,893 Views

[quote]Players start with 100 dps and 2k health. In this state, Player 1 would need 20 hits to kill Player 2 (assuming no HP regen). Now say, Player 1 decides to get 20 more dps, player 2 decides to get 500 more health. It takes Player 1 21 hits to kill Player 2, while it still takes Player 2 only 20 hits. This means that the HP purchase was a better purchase. This is the fundamental problem, expressed in a very simple example. The damage gained from dps increase has

55 Replies 24,601 Views

I think that another good 3v3 map is way up there on my lists of wishes. I'm a bit sick of Cataract and Prison is just not a good map (IMO, but I think a lot of people agree with me there). I dont think that people will stop complaining about premades just because of VoIP, but I suppose it will help. I have it far down on my list though- Clan functionality and Replays are higher up on my wishlist

30 Replies 13,115 Views

[quote]By that logic, good players only should be a game mode. Maybe win % to even join? Seriously man, that makes no sense at all. Your refusal to accept new methods of communication is your own fault. Teamspeak dates back to the days of Tribes and DaoC. At this point, theres no reason to not voice communicate unless you're 8. From what I've seen here today, I should give a life history bio, and announce all the friends I have before I can press the start button. FFS, it takes LONG enough to

73 Replies 200,893 Views

[quote who="Lumifly" reply="25" id="2284153"]It's all a conspiracy. You guys, who are clearly staticians, mathematicians, software engineers, computer scientists, and all manner of other relevant occupations, clearly have the experience to say the numbers are fudged or even "off a bit." It is clear that your superior reasoning and logic chain, which is so elaborate that you cannot even put it down on paper for us to analyze, is much more reasonable than simple programatic function

67 Replies 135,018 Views

[quote who="ChromeWeasel" reply="14" id="2283939"] Quoting Krazikarl, reply 8If you leave any DG unharassed for extended periods of time they are going to be doing bad things to you. Bottom line: you need to have at least semi constant harassment on all enemy DGs. And Reg is one of the most easily harassed DGs - pretty much any of your DGs should be able to force him off pretty quickly. Any kind of complaint that Reg is overpowered is being a little silly. Re

71 Replies 10,019 Views

"Even constructive criticism". That seems to be implying that you are doing your customers some kind of favor by allowing your customers to express constructive criticisms. Maybe I'm being unfair and reading that in an excessively negative light. IMO the fastest way to kill your user base is to not allow people to make reasonable, well thought out criticisms of your game. Especially when your game is still in the state that there are numerous obvious bugs. Ye

24 Replies 19,343 Views

You complain about everybody turning DG criticisms into anti Frogboy rhetoric, but when I criticize the QA team (with specific reasons, not just random trolling), you immediately turn it into a Frogboy issue despite the fact that I never mention the guy here and the post has nothing to do with him. Legitimate criticisms against specific aspects of DG are not attacks on Frogboy. I dont think that I've ever said anything negative about Frogboy himself - the closest I came was sayi

35 Replies 99,796 Views

You need Scope II to outrange CoF, which most Regs dont get (unless the TB is stupid enough not to position themselves so that they Reg has to enter the circle to attack them). There are a ton of DG combos that are going to clear out towers fast 2v1 or the like. If they bring 2 DGs to one side, yes you are going to need to do something to keep them from taking down towers fast. But thats not something that is unique to a Reg pairing by any means.

71 Replies 10,019 Views

Well, Frogboy deserves praise for some things and criticism for others. He deserves praise for doing a good job communicating with the public and in general being up front and honest about it. But he does deserve criticism for some of the low quality stuff that is still in the game (bugs and whatnot). I think that some criticism is also warranted for releasing a game that is lacking many standard features that every online game should have nowadays. You can play the

41 Replies 130,428 Views

If you leave any DG unharassed for extended periods of time they are going to be doing bad things to you. Bottom line: you need to have at least semi constant harassment on all enemy DGs. And Reg is one of the most easily harassed DGs - pretty much any of your DGs should be able to force him off pretty quickly. Any kind of complaint that Reg is overpowered is being a little silly. Reg is like the 5th best DG at best, and I like and play Reg a lot.

71 Replies 10,019 Views

Well, its not like this is the only bug to make it past their QA team. Connecting was completely unacceptable at release, despite it working fine for their test team. Achievements and favor items werent stored properly at release, even though they were for the test team. And favor items still arent stored corrected even though I assume that worked for the test team. And the random demigod thing worked for the test team. I think that the obvious conclusion is th

35 Replies 99,796 Views

Yeah, I really agree with MrBoingy here. People are frustrated because the game does many things very well and its a ton of fun when things go well. But because the game was launched stripped of so many features that have been standard in online games for a decade or so, getting things to all go well doesnt happen nearly as often as it should. Which is really frustrating. I can deal with the connection issues on launch. That can happen in games just after rel

35 Replies 99,796 Views

Yeah, anybody who has Reg, Rook, and TB as better than Sedna is just being nutty. I mean, I play Reg the most and I know that Sedna is a MUCH better DG in most cases. I wont get into the rest of the silliness on that list since that was just the most obvious bit.

46 Replies 119,675 Views

Competitive online games have some kind of rudimentary clan support and the like. Its easy to tell when you are against a premade in other games in most cases - they are in the same clan. Or you can access stats quickly within the game and find them out even if they arent in the same clan. If DG had this type of features (which have been standard in competitive online games over the last decade), then it would be easy to avoid most premades if you wished. As it is you

48 Replies 12,124 Views

The real problem is that Reg isnt a good Pantheon DG. Its big counter (UB) is the most popular Forces of Darkness DG, which is bad. Really in 2v2 situations a Reg is going to get you in trouble early against a UB. In 4v4s and 5v5s its not so bad, but in those small sided Pantheon games its just going to be trouble.

16 Replies 3,564 Views

Yeah, thats kind of the thing. Sedna is one of the strongest, if not the strongest, 1v1 DGs. And she might be even better in many cases in 2v2 and 3v3s. "XXX is OP" posts are lame, but I've kind of wanted to start one about Sedna. If you have a game full of average players, Sedna is just fine. But in the hands of really good players, Sedna just dominates much more than any DG I've ever seen. Another big issue is how many Sedna + X combos there are (assu

64 Replies 13,280 Views

I think that Sedna is by far the best 1v1 DG. Yeah, you can come up with a small number of DGs and builds that will beat it late in the game. But all those probably get beaten soundly early in the game, so you will be coming from WAY behind. An Ooze UB is going to get murdered early on and will be many war ranks behind, not to mention levels since it will be forced out of lanes and back to the crystal (or spending money on pots) while the Sedna wont. The unbalanced

64 Replies 13,280 Views

The reason I didnt list crashes is because that can often be a harder problem to fix. It involves the workings of a large range of computers and its pretty understandable if they still have some work to go there. But the things that I listed dont work right on ANY system and really shouldnt have made it past any kind of reasonable quality control. And they should be easier to fix too I would think.

23 Replies 12,504 Views

[quote]Eh there is a random DG selection. there is a scrool bar on the demigod selection screen.[/quote] Yeah, as somebody hinted at, you can select a random demigod, but you cant start the game if anybody has selected a random DG. The feature is completely broken.

23 Replies 12,504 Views

1.1 did a lot of nice things, but it also has a few shockingly bad bugs. I realize that people are moving away from Demigod to other projects now so we wont have as much communication, but I'd really like to have a rough idea of when some of the most annoying things are going to be fixed. For starters: Hosting nonsense - Stats are completely meaningless due to the Host Quit nonsense. We had a stat reset and made people go through the pain of getting favor wiped in

23 Replies 12,504 Views

Yeah, the stats still dont mean a thing. I lost a game yesterday that the webpage said had 1 person in it (me). Yeah, whatever. Right now you have two very random things going on - teammates are still very random (1 really bad teammate means you probably lose) and there are still a ton of ragequits/disconnections. Basically its a lottery - if your team has fewer newbies/AIs you win. Otherwise you lose. The only way to get away from this is to play on prem

13 Replies 5,817 Views

I havent played all that many 1.1 games, but it sure seems like the AI is even worse. The last few games on Cataract I have consistently seen AIs wander around in the middle of a few towers and get killed by them from full life. Its looks like they are obsessed with capturing things like the gold flags but dont bother to clear out the towers first. And it actually seemed easier to me to farm some opponent AIs.

5 Replies 5,581 Views