I suspect there is one common denominators of the recent changes - the AI. It's capable of using only a subset of the game functions and options, and those it cannot understand or hamper it's effectiveness are being axed.
Kamamura_CZ
An event this big deserves (capital city deserted!!!) a popup window. Besides the missing popup, I think stealing a city with a single spell without the player having a chance to respond is a poor design. Similar to combat spells that are cast over multiple turns, spells with impact this big should have multiple turn casting time and you should be able to challenge it with a counterspell of some sort.
I can confirm I have a similar problem. The more I play, the more memory the game allocates and the slower it runs. When I quit, close the program, and start it again, the interface is suddenly fast and responsive, but after some time, it starts to slowly gum up again. Don't know if "memory leak" is really the term that is appropriate, but it does seem to allocate more and more resources. If it was justified, how comes the program is capable of running fast immediately aft
Never mind TV show costumes ;-) This is buckler:
My biggest gripe, of course, is not the existence of the spell, but the fact that the game fails to provide any information about what happens whatsoever.
Well, yea, surely, casting that spell is impressive, but: 1) How comes such a spell can deprive you of your capital??? Capital cities are most often immune to loyalty flipping like this in similar games 2) No enemy scout ever saw the city, I am sure. This is really a narrow, ridge-like peninsula, with two more cities in front of this one.
Yes, it's interesting how the title always contradicts the game. The first game was called War of Magic, but spells played only minor role in the conflict, being weak and overpriced. The second game is called Fallen Enchantress, but aside from a melancholic hooded lady in the intro, I failed to find her in the game. And now the DLC is called Legendary Heroes, while the heroes have been nerfed to oblivion almost. What the game r
This is the newest 0.87 version, I have forgotten to add.
While the game has other problems, this one strikes me as gamebreaker. Been playing my custom empire, holed on a nice peninsula, well defensible, exploring the tech tree, when suddenly - BAM - next turn I notice my capital is suddenly KRAXIS. WTF???? Let me restate: WTF????? The game gave absolutely no exp
Chrome all the way. Used firefox before, but it died to bloat. Plus Chrome supports hardware accelerated rendering (must be switched on by the config), which is super fast. As for IE 10, it's Windows 8 only at present, and I am not going that way. Windows 7 is a perfect gaming OS, and I do all my work in Linux.
The most difficult game ever is no doubt Dwarf Fortress in the fortress mode. Nothing else comes even remotely close.
I remember playing this fantastic game on a computer oriented summer camp when I was like 14 or so. The original game had no ingame map, so my more capable friends have dumped the digital representation of the map, we made a huge paper map and moved chess pieces on it while playing. Epic memories. The game is a mix of RPG exploration and turn based fantasy strategy, heavily inspired by Tolkien. In the beginning, you control 4 characters - Luxor, who represents the player in the
[quote who="emmagine" reply="12" id="3351209"] just to chime in on the whole pike argument..... People who watched braveheart are big believers in the spear / pike vs horses. In reality, it wasn't quite so awesome. Horse mounted troops *decimated* the non mounted variety. 2000 lbs of monster breaks people. Period. (yes, warhorses were typically what we would call a "draft" stock variety these days, and commonly run 1850-2300 lbs. Not the 800 lb v
The problem is the Excel-table approach to game design, making horses "just another resource like stone or gold" which ultimately does not work. Why? Because you can store heaps of gold or iron indefinitely in some sort of vault, you can accumulate it and stockpile it. Horses, however, require constant supply of food where they compete with regular food production. The limiting factor in both human and domesticated animal population was always the available land. Some la
You are not supposed to wear the rusty plate, you are supposed to recycle it! It's a clever educative element, and a reason why Stardock is eligible for EU subsidies for spreading the environment awareness agenda!
It's the backpack! When a naked guy with a knife faces a naked guy with a knife and a backpack, the backpacker now attacks faster, which is quite ridiculous. I understand that encumbrance was taken out, so the related items must have been given different bonuses, but this one does not make much sense.
llamabeast, wow ;-) You are a sort of celebrity in the world of Dominions 3. But yes, it's a good characteristic of a well balanced game. Each option has something compelling going. Dom3 certainly achieved in this area, and Fall from Heaven 2 too, still an awesome game, even today.
It's usually better to treat the cause, rather than fight the symptom. There is a thread about income and wealth inequality floating somewhere, and I think it contains a few good answers. Basically, if you create an extremely unequal society like USA, where 1% of people own 99% of everything, plus you have a large former slave, marginalized portion of population that has little to no perspective in your society, you cannot expect it to be stable. I have heard rhetoric
Careful, Americans love their guns and they cling to them like a drunk to his bottle. What is lost in all the apologetic rationalizations if the fact that more guns just means more shot people, just like more cars means more car accidents. Many crimes are commited with stolen guns. " I think you're crazy if you live in a city without being armed. " - this just sounds insane to me. I have been living in Czech, Europe whole my life, I never
Just let the Excel guys in suits do their thing, lol ;-) You have a new super-streamlined, accessibilized and hip product in no time. Mash X to finish the game!
[quote who="ThistleChaser" reply="8" id="3333460"] More people in the community means: -more support from the devs -more great mods. -even better game Win win. If you ask me.[/quote] Exactly, but short-sighted mentality doesn't get that. Even if it was almost for everyone for a while, bigger community means more cash for the devs, and that in turn means (usually) more investments into po
I have 4GB of VRAM on my GTX 670. I believe it's a lot of space for foliage, hedges, bushes, scrub, grass, chaparral, thickets and various other vegetal implements of all kinds. I encourage the game to take advantages of my spacious video ram storage.
I too feel a "thank you" is in order. Even though FE did not become my absolute favorite, I am hoping that LH could prove to be more intriguing. Overall, for the money I used to buy Elemental, I have received tremendous value. So thank you very much and best of luck in your present and future endeavours.
There are excellent ways to spend the time you wait... like... playing Natural Selection 2 ;-) I am having an immense fun with the game. Meanwhile, when LH is out, I am looking forward to a pleasant surprise.
[quote who="Teslacrashed" reply="28" id="3330509"] Bought CE edition Heart of the Swarm, haven't opened it. Something is wrong with me. [/quote] Nothing is wrong with you, it's an obsolete, overhyped and mediocre product. Sure it's polished and "competitive", but so is drinking shots till one man falls under the table, it's very competitive, but at the same time, it does not fascinate everyone. The problem of the whole RTS genre