Are you high on grass?
Stanley Tarrant
cut back on the caffine No way!!! 4 Diet Cokes a day!!!!!!!!!!!!!!!!!!!
Do a planetary invasion snapshot and have one of the Atari-graphic soldiers mention that the animation is all crappy, and that he wishes that planetary invasions had at least the qaulity they had in MOO2. In not so many words.......
then steal those worlds and gain the tech to colonize them anyway!!! mwhahah
focus on adapting and less on your anger and on lossing. Like any 4X game, you can not underestimate the importance of a strong beginning. You have to buy colony ships left and right initially, research the right techs, and deal with enemy AIs before they become a problem. Also, try playing on medium galaxies with abundant all settings. I find those games very enjoyable. There is plenty to do and yet the game doesn't take forever and can be completed in a night or two (if you spend many hou
Hey once this game is released (when is it getting released anyway???), will there be a medal system similar to GALCIV II / DA that will display on the forums as you post??
awwwwwwwwwwwwwwwwwwwwww man!!!!!!!!!!!!!!!!
LOL!! "or we can run around like idiots as always". The way the combat viewer works, the ships do move kind of randomly don't they.
i mean how can the whole of planet earth only have room for 8 structures You got think of it as like an entire network of factories, research or whatever that takes up an entire citys worth of space. So when you build a "factory", you are building like an entire manufactoring network the size of a couple cities perhaps.
Awesome!!!
I was able to download it.
hehehehehhe spore ships rock. The ultimate transport! Thats my strategy, spore everyone to death!!! And you guys talk about the population super ability......
the way the bug is works is this, defense is strong and very worth it!!! You are practically invincible with lots of defense on your ships!!
referring to sex??
Well who's to say they are? 1 parsec/week may represent crawling along at sublight. Of course, it's still too fast in real terms but GCII isn't very realistic when it comes to interstellar distances. Did you read my previous post? 1 parsec per week using the definition of the parsec as a unit of length of 1 Parsec = 3.08568025 × 10^16 meters, which is about 3 light years (the unit of measurement I am sure that was intended for this game) is an incr
I also believe that between total score and difficulty level that being able to beat the game at a higher difficulty level is a better indication of the player's skill level than the total points someone gets. I agree 100%
I think the scoring system should be the most impacted by the difficulty level. In other words, the number one person should be on suicidal or obsence. Here is a question, if I played a game on suicidal and lost, would my gauge show suicidal? See, here is the thing: you could invest tonns of time into chessing your score as mentioned above and get like 400,000 points on an easy difficulty level and become one of the top meteverse players. Then, you just play a bunch of games on su
1 space per turn in the game equates to 1 parsec per week which is still very, very fast. It equates to a speed that is about 171 times the speed of light. So you are getting a free hyper drive engine I guess. Lets put things in perspective. I think Proxima Centauri is the closets star to the Earth besides the sun at 4.4 light years I think. If we say the fastest human built ship right now could travel 100,000 miles per hour which I think is an over-estimation with current
What are the conditions you have to meet to win the purple heart medal?
Difficulty isn't a factor???????? So you could play on cakewalk, and get an absolutely ridiculuos huge score on a gigantic map, win as quick as possible, and potentially be number 1 in the metaverse on cakewalk??? Difficulty should be a multiplier. In other words, the game should be set up so that it is definetely worth it to tackle higher difficulty levels. I guess the only reason to play on a higher difficulty level is to show other players your difficulty gauge.
Agreed! We must push the envelope of technology. Maybe someday we will travel through space through the use of a "hyperdrive" device or something like a quantum gate from Supreme Commander (I think more likely). From the books I have read on hyperspace, the amounts of energy involved in creating worm holes, etc. are just rediculuos. You would need the energy contained in entire stars. Hopefully, Stephen Hawking is wrong in his calculations!
Does anyone know what "racial victory" means?
Man what an honor. First place in the Metaverse!!
Try gigantic. Tell me exactly why you say that.
Did I mention I can't spell?