If you packed 500million people on the colony ship, aproximately 23 turns after, your colony's population will reach its pop caps. (5 - 0.5 = 4.5 , 4.5 / 0.2 -> 22.5 = 23turn) I think you didn't read tread carefully, thread saids you should build 3~4 factory before you build farm. not farm first.
Clauzebitsu
I post first time in this forum and I will write about how to rule your empire in GavCivII and way to become a sole dominator. As you know of it, Galactic Civilization 2(GavCivII) is consist of vary large sum of information and factors. This seems so much for understanding and aknoledge over time. So I made this more simpler than it looks. Lets have a look at this. GavCivII is consists of major 3 part, that divided into this category. I. Management of Colon
Every planet has exactly same population growth. in real world there is birth rate, that explains how much percentage of people are birth from initial population. If 0.5bn people are birth every year from 10bn people, then birth rate would be 5% and this birth rate is very smoothy changing in times and not very drastically. So you can imagin if your country's birth rate is 8%, you can also imagine 10years later, it still be 8% around Then lo
Theoratically Tech trading is not bad for all. in real world, tech trading is happens everywhere nowadays you can usually see M&A doings in newspapers. (this could be detemined as tech buying using money) So tech trading strategy is basically not problem. Its problem, that in AI game. AI doesn't tech trade, especially a lots of tech trade, they never do. (If it was assigned to do for AI, it would detroy game playing although) And also another problem is, that this strategy