DarkMadMax

DarkMadMax

Joined Member # 2415196
5 Posts 28 Replies 8,050 Reputation

I like Yor very much as my base for custom : Ion drives from start is great. +production and minituarization bonuses. Barren world colonization is actually quite nice as well, plus slow down of enemy ships in your area . Only prob with them is puny PQ 10 home world.

13 Replies 22,368 Views

I noticed in your AAR : also noted that getting +40 research to supplement the factory build is a waste of abilities I came to opposite conclusion. - I even did short game start with research bonuses and all factory build. You get noticeably more research. - You already have more than enough production with all factories ( I honestly most of the time just did not know what to use those prod points for -except pumping out crap fighters +constructores ,which after a whil

87 Replies 60,700 Views

Not related really to yout question but I noticed that mind control center does not work - worlds were not flipping ,even though they revolted for about 20 turns. edit:bah wrong thread

87 Replies 60,700 Views

I obliterated AI a few times on obscene in 1.6 DA (playing Galciv first time since 1.2 patch) and got bored. Tried suicidal but got owned every time .So I thought to seek new ways . And found this thread and this strat (plus aar by wyndmaster). And !wow! this a revelation strat. Just finished experimenting with it here are my thoughts on it: All games I play are on large map, common planets, slow research. On paper research looks better -more efficient. But after about a d

87 Replies 60,700 Views

I would say #1 AI problem in combat is initiative . His ships are slow ,and that doesn’t allow him to takes active steps for interception of my attackers /transports. Nor he tries to conquer my worlds ,even if they are weakly protected. I think this can be easily solved by tweaking AI ship building to match /exceed one notch player’s ships speed (and if he cant match it for speed he should trade/research better engine technologies ,though in my c

21 Replies 28,964 Views

I had the same problem too .Started battle of the gods scenario witn on 'masochist' difficulty (mainly just to try some end game ship design) ,bought a few powerfull fast ships right of the bat and started blockading and killing other races ships. Even though some of them all managed to grab a few planets and had all tech researched they kept sending unprotected transports and escorts for a while . I parked my battleships near their planets and

4 Replies 6,602 Views