[quote who="DANMAN3712" reply="4707" id="3277874"]Hey All, Just a little update from me too, I am about half way done the "master" mod, which I will release as 7DS Solar Sins 2.0 It will form the backbone of 7DS 3.0 and the modular way we are going to set it up, including Makon's TCA faction. Each faction will be modular, allowing the player to load factions/races as they see fit. Hopefully in the next week or so I will be ready to
Kreyson
Keep up the great work guys. 7DS is my all time favorite strategy game.
Thank you Darksxx, this is the mod i was waiting for ever since i got aggravated by having cannons shooting me from the othe rside of the star system essentially out of my reach. Hated how the end game essentially turned into an artillery battle which takes out alot of the ship/strategy component.
Ok, been ages since i have done sose modding, that was two computers ago. I am trying to neuter the novalith cannon. I open the .entity file with notepad++ and i get a long line of letters with "nul" between between each letter. help!
[quote quoting="post"] I'm new to this game and I like it a lot. I am playing the vanilla version right now, not Entrenchment. I have played a lot of Total Annihilation and Supreme Commander and I like the option in these two games to select a ship/plane etc... and THEN hit a button to have the camera follow/track it around. But in SoaSE the camera seems to have a mind of its own. The most annoying part is right in the middle of a big battle the camera will start tracking some ship
sorry, i meant that it turns off zoom to mouse point, i am looking for turning off the auto camera follow feature of when i zoom in.
cinematic turns off the combat overlay, which has info i need, i guess i will stick with Bens suggestion, just live with it and hit the arrow keys. just anoying in combat heavy situations.
HOw do i mod in, (what file line do i change) to turn off auto camera following? I Hate it when i zoom and in and the camera will auto track my target. THanks
Forgot, where can i change the setting to turn off the auto camera follow on units? If i recall, it was a certain file line to change a line from true to false. Thanks.
Long time no see guys. I had the itch to fire back up SOSE and 7DS. What is the installation path for the 7DS file using Steam? Thanks. edit, i am using win 7, 64 bit edit, ok, found out it had to go into the entrenchment folder. got it working now:) going to test it out with this nice three day weekend off from work!
Found it thanks, was in the wrong file.
Hmm, i dont have any mods installed so i cant use that as a baseline for finding it. What is the string path? Thanks.
Greetings! Getting back into SOSE after a LONG break. Just reinstalled the game. 1. how do i remove the shaded box on left side of screen showing the fleets? Just want to make the background clear, not shaded. 2. how do i turn off the camera auto follow feature on ships i selected?
Thanks for the Great work Dan the Man! I am getting back into Sins this weekend. I recently reformatted my comp and need to reinstall Sins. May have an obvious answer, but how do i update the game to 1.05 only?
Cant find a settings folder.... where is it at?
Where do i turn off the option that makes the screen auto track to the nearest ship? Distracting to have the screen moving all over the place. Thanks
/bump /signed I agree 100% that more freedom for modding should be allowed. For this will only make the game more epic, longer lasting and a more dedicated following.
Keep up the great work Danman!
sorry, i ment the files:) THere are files called CAPITALSHIP_PhaseBattleship... etc. These are the ones to copy over, the first word CAPITALSHIP is all in upper case.
If you wish to merge Kreysons into Sins Plus here is what you do :) Make a quick back up copy of the existing mod incase it gets messed up. Should work (worked for me when i used the older versions of sins +) Open up the GAME INFO folder in the Sins ++ mod package. Open up Kreysons Battle wagons mod package, from the GAMEINFO folder copy over All 15 of the CAPITALSHIP_Phase/Tech/PSI folders and the GAMEPLAY folder from Kreysons into Sins ++. While copying over, you will get a pop
Keep up the great work! Cant wait to play V2.0 :)
Update... I was going to offer a merged pack with 7DS, but that would be a very large DL file. If you already have it, copy over All 15 of the CAPITALSHIP_Phase/Tech/PSI folders in the GAME INFO folder to teh 7DS folder. When prompted, click replace/overwrite. This will only affect the existing races, not the new races. The XP and fleet supply changes I previously made are in the Gameplay folder. Do not copy over the gameplay folder, for it is likely lots of chang
Note.. "- Turret damage increased by 20%" Is it 20% or a typo and should be 200% or 250%? With the increased stats and cost for hangers and hitpoints/range for both, 20% increase seems a bit weak. The tactical points would then be better spent on hangers instead which are essentially, 4 times as powerfull as the base value. I like the idea of strong defenses. Makes them count for somethign when the enemy jumps in with a large fleet.
Awolfhk, its a mod to 7ds, merge it into 7ds file. I like the Allegiance changes. Will make the fringe planets more productive. Dont remember, does allengience also affect metal/crystal production in addition to money?
Ah, this thread is revived from the dead. Thought there was lost interest in it for a month. I got a message from LinkesAuge and he is going to work it into his version of 7DS. Since, the bailknights and sins+ are part of 7DS now, i will not be posting an update for to the merged pack. If you wish to merge/modify/update/enhance this mod, just post a statement in this thread that you are merging. Open to anyone who wishes to use. UPDATE!! Link has be