Kreyson

Kreyson

Joined Member # 2415962
28 Posts 113 Replies 1,190 Reputation

Been a while since i last played, i used to be able to form an army and be able to place an order for units and they would come to my army. Has this been removed? No longer see the option in the interface. Help!

2 Replies 28,270 Views

Still nothing about increasing the visibility of the "Ley" lines on the main map connecting the territories? The " Faint " grey lines are next to useless and inhibits gameplay. This is critical since on a lot of maps there are questionable areas of the map that one would think is passible but is not passible. Plus, we use the ley lines to determine which way to attack. Yes, they are clearly visible on the mini map, but the

4 Replies 85,527 Views

I love a lot of the changes, but I still do not see any option, which has been nagging at me since Beta, is there is no option to make the "Connecting Ley Lines" for zone of control more visible. In the game itself. Example, look at the screen shots provided. So, currently the only real way is to look at the mini map. The ley lines, tell me 2 things: 1- which direction are the strategic areas for control, and 2: Tells me what areas are NOT passible for ground units.&nb

16 Replies 127,062 Views

Any way to improve the connecting ley lines between nodes? ATM, the only real way to see the routes is to look at the mini map, or pull up the main map. Impassible terrain is not so clearly identified and the ley lines are a dull muted color. At the least, I would like a clickable option in game menu to increase the visibility, or have them flashing if I loose connection to main base.

10 Replies 169,755 Views

On the zoomed in map it will be soo much easier to see which ways the zones are connected if we had the connecting >>>>>>> lines in a Much more visible color or effect. Often, have to zoom way in to see which way over the mountains (hard to tell the difference in low/mid mountain areas that are passable or not). The lines are currently clearly displayed on the strategic map, but not on the gameplay map. Example, with the fog of war, some starting ar

3 Replies 625 Views

I would like to see the build button icons in the UI cleaned up a bit. The current icons are not very intuitive as to what they represent. I have to spend a lot of time mousing over the button to see what it is.

28 Replies 195,901 Views

Have more game setup options similar to those in SupCom2 where we can change the nature of the game: no air units, no orbitals, slow quantum generation or other aspects of the game.

28 Replies 195,901 Views