Kreyson

Kreyson

Joined Member # 2415962
28 Posts 113 Replies 1,190 Reputation

Will observer mode include watching 2 AIs duke it out? No human element. Example, in SupCom I loved watching the AI progress throughout the game. I get a lot of tips and strategies from it.

19 Replies 75,481 Views

Loving the updates. Most of all I Love how you guys are adding more content (Maps) with each update. Any info on when future DLCs will be released?

19 Replies 67,197 Views

- Need to be able to interact with control groups via mouse same way as in Sins a) one click, high lights army. b) two clicks takes player to the army. Currently, only way to bring up the army is to hit the keymapped key when forming the army, Control 1, etc. - With the mouse, need to be able to box in and highlight multiple factories. - Bug - with engineer selected, holding down metal extractor build button will spam t

0 Replies 2,155 Views

For the connected line from controlled territories to home base, it would add some neat immersiveness if the line on the ground "Pulsed" from the resource node back to home region. Enhances the premise of a whole living interconnected resource system. Also, it would add some secondary visual feedback if we have a long supply chain that was suddenly cut off.

1 Replies 2,637 Views

Also, i think the nodes needs a symbol with different levels, or a system similar to SoTSE to show what areas are weak and strong. Right now, kinda hard to see my strengths and weaknesses on the mini map. This is more of a factor on larger maps battling on multiple fronts.

5 Replies 47,195 Views

I think Ashes is too much into the grey scale color scheme. Units, buildings, UI needs much more primary color differentiation (See Supcom 2) for quick interpretation of what is going on in game. Everything has a washed out grey color to it. Thoughts?

5 Replies 47,195 Views

I am digging the new videos. The concept of zone control looks good. Not seeing much information on game structures. Will there be point defenses to fortify areas of control? P.S. I see you have already conquered 2 of the critical problems of previous large scale rts games. A solid game engine and ease of creating maps to enhance replayability.

39 Replies 195,233 Views

Long time supcom 2 player here. I have massive hopes for Ashes and hopes it goes all the way in satisfying every ones RTS itch. One of my favorite supcom 2 mods which is a massive revamp along with alot of neat ideas i hope the developers and regular players take a look at: http://www.moddb.com/mods/revamp-mod/forum/thread/unitport-rve-addon My favorite

3 Replies 20,802 Views

Woohooo! Just bought the Lifetime subscription of Ashes to support you guys. Next paycheck, i will buy the rest of your games (already own Demigod, GCII & GCIII and Sins).

3 Replies 22,763 Views