Tommymac

Tommymac

Joined Last seen Member # 2419109
0 Posts 8 Replies 5,814 Reputation

Do you know Frogboy IS Stardock...he is the Owner...the Head Programmer...and he has been totally honest with you in this thread. That is impressive. I agreee with Frogboy - you are stretching the definition of DRM WAAAAAYYYYY out of the envelope. Star Dock is an download manager and activation tool, not DRM (don't confuse it with Starforce)...and the activation process is a hell of a lot less intrusive than Windows activation...or Symantec Activation...or a host of other software acti

56 Replies 28,732 Views

Depends on what your MB can handle. Spend the few extra bucks to get good quality RAM sticks though ...don't be fooled by the cheapest price. Gold, not silver contacts are the easiest way to tell, though not all gold sticks are top quality. Google is your friend - research the manufacturer/type of stick before you buy it.

23 Replies 23,347 Views

Don't deplete your Home World pop too much at the start - it is the only planet that will make you some money. I only send out 100 colonist per ship too start with. Orbit the initial Colony ship to unload it - then launch it with only 100 Colonists. Get to the first tow or three Engine techs as fast as possible - that 1 or 2 speed increase is critical in the early game if you want to compete in the Colony rush. Don't rush buy factories on your new worlds right off. Rush an

22 Replies 20,251 Views

Under Start Menu\Accessories\System Tools\System information if you are running XP. And XP itself does not really run well unless you have minimum 1GB RAM. Not metioning games or other apps. Especially true for the 64 bit version. I'd recommend at least 2GB for optimal performance. The Radeon 9200 is an obsolete card for modern gaming...don't expect wonders from it. It neets the sppecs, but is behind in technology. At least upgrade to a 9500+ ATI card - 9500-9700 are older,

23 Replies 23,347 Views

Actually, if you flip from evil to good the cost is 10k. To go one alignment change is 2500 (so if you start out neutral, it is cheapest to go any of the three alignments. Still, 40 credits per turn is not that big of a deal - especially interest free. If you can't handle 40 cpt by mid-game, then you ahve other issues besides your alignment, lol.

37 Replies 20,958 Views

Influence wins were getting so easy for me, I started turning them off in new games starting a few months ago. There were a couple of games I started and finished up with them on ...I used them mainly for a quick victory when it was obvious I had already won and did't feel like spending more time playing out to the obvious conclusion. I only build Influence starbases if I really want to flip a planet, otherwise I don't bother with them. The only non resource Starbases I will build now a

6 Replies 5,909 Views

You will never see any ships that arein Fleets in the Trade Screen. This is misleading info. You can see the categories of ships they have (attack, defense, etc) and the amount of those ships in the Foreign Policy/Stats screen with the right amount of espionage. This screen will allow you to get a better feel for their strength...when they are builidng up or losing ,military power.

7 Replies 6,820 Views

I like it that each one is different. They add more play style choices. I can pick an alignment that may not be optimal for my strategy in a given game to increase the challenge...or pick one that helps that strategy to make it easier. Going Good is a great way to handicap yourself to add more challenge to a difficulty level when playing a Conquest type strategy. Going Evil while playing as anything but a warmnger makes it a challenge. Neutral is more balanced - you

37 Replies 20,958 Views

WOW - it's only been 3 weeks since you released DA...This is OUTSTANDING!!!! Good to see the defense changes...rock on!!! I have read in some threads of a possible bug where non-optimal defenses were not being degraded properly...is this a real bug, and has it been addressed, or is it a phantom? And if the cheesy game engine bug where the aI will endlessly chase freighters that are protected by the Gal Privateer is eventually fixed....I'll be in heaven! G

47 Replies 79,424 Views

But the moment you'd lift pop for invasion from a 6B planet you'd get big dent in your income, much bigger than if you'd lift pop from 12B planet. BR, Iztok That's the heart of the matter.

15 Replies 9,754 Views

Why not just give the players the choice between using the new DA combat method and the old DL combat method? Seems like a simple solution. That way the fans of either system can still play the game the way they like. Isn't GalCiv all about allowing players to play the kind of game they want? Not so simple - the aI in each game has been designed and balanced for it's respective combat method. It would entail rewriting and re-balancing each DA aI routin

34 Replies 28,204 Views

Is the demo version of DL still available for download? Unfortunately I cannot go to the GalCiv site from work...have to connect via Stardock forums... If so, try the demo...that will give you a hint at what the game is all about, and you can see if your card will run it. My personal view is that you should buy it, it's a great game - probably the best 4x game I have played, and one of, if not the best space themed 4x games...(I have a soft spot for the original StarFlight, bu

6 Replies 7,127 Views

Also the AI doesnt seem to understand that you have Galactic Privateer, it still keeps chasing around your freighters and just tag along indefinetely. Ive had empires that I was at war with who had a large percentage of his fleet chasing around my freighters instead of attacking/defending. That may be a good tactic if I didnt have Galactic Privateer but if I have then it's just plain dumb. That's not AI code, t

32 Replies 18,316 Views

Stardock advertises one of the main features of the game is that it has no copy protection. Really? I`ve also noticed that since it was introduced the Star Force copy protection system has been kicked all over the internet. The point of all this? Star Force never stopped me from playing software I acquired legally, Stardock`s activation system has...I`d be very interested in hearing some other peoples thoughts on this situation. This topic may be better suited to a new

83 Replies 41,618 Views

You are in the right place. Spend a few hours and look around the forums - there are plenty of threads that help out new players. The GC2 Wiki is also a good place to learn things... https://www.galciv.wikia.com/wiki/Galactic_Civilizations_Wiki

8 Replies 5,514 Views

I think there is a "+10" speed bonus on Warp. Warp 2 is just an upgrade. The aI will pay more for 'older' techs that have associated bonuses such as + production, + economy, + research, etc. than it will for the next tech up that does not have a bonus. It seems to also pay a bit more if there is an achievement or new upgrade - for example, it does not pay much for Superior Hulls even though it is fairly deep in the tree, Superior Hulls does not have any associated hardware

10 Replies 5,426 Views

Game...19.90US Actual email...actual Name... actual order number...posted on a public forum...0.00 US. Spam Target and minor Identity theft possibilities...priceless. (Joke, BTW)

10 Replies 5,304 Views

I was getting a bit bored with the start too...I had played exclusivly in the Sandbox until December... Then I discovered the Campaign...each scenario is different and has opened up a new way of looking at the early game. It forced me to explore different early game strategies. Now I am hooked on the DL Campaign...so much so that I won't start DA until I get through it.

14 Replies 11,829 Views

Leave it the way it is. You get a time penalty the farther away from a planet you are...that is enough. Any other system would be micromanagement hell.

18 Replies 12,974 Views

Winnow out any ship designs you no longer need in the Shipbuilder. Ships are saved in the save game file; (in addition to the ship config folder); - this can help speed up the time to shut down and load save games. (I delete them - after making a copy of the folder containing the designs in case I want them in the future, not sure if Obsoleteing them actually removes them from the save game file.)

7 Replies 9,466 Views

I agree that the Mega Events should be left alone. If anything ,a few are too weak. I also agree that by default they need to be turned off . And when turned on, you should get a Warning Box saying "Are you sure, they are meant to be very Unbalancing and are not meant for inexperienced players. Use at you own risk." And I second the motion that this thread be stickied.

57 Replies 50,284 Views