Looks awesome. Is there any rough timelines on when we might expect this to be out? :)
hetman
I'm going to +1 the fading of the stars on the main map from version 1.01 as well. This was a great feature! Also it would be great if there was a numerical indicator of exactly how many fuel units would be used up to travel to a selected destination.
[quote who="ForlorneKnight" reply="718" id="3727396"] I was not as happy with GalCiv 2 and 3, though. They were still half-assed and unfinished but without the feeling of potential future (or the excuse of being the start of an idea). [/quote] Great news! I was looking to get back into space 4X recently and after doing a bit of research on which game might be best, the general consensus I found was that if I wanted deep story telling I should pick up Stellaris (+expansions),
[quote who="SWVRoma" reply="702" id="3726588"] They never owned it. F&P were contracted by Accolade to create Star Control. [/quote] Thanks for the clarification. That drives the point home even more strongly.
Can I just start by giving a shoutout to @Frogboy for his patience in continuing to engage in this conversation. He's under no obligation to do so and I think it speaks both to his passion for the game and the fans that he's still here. (And lets be honest, it's pretty clear at this point that the number of people who actually care about the details of this dispute is so small that claiming this will have some major impact on sales is wishful thinking at best.) Without having access t