Skyjack

Skyjack

Joined Member # 2433194
1 Posts 21 Replies 11,190 Reputation

To say tha any intelligent life that we MAY discover will look even remotely humanoid is ridiculous and short-sighted.

60 Replies 36,610 Views

ya i know it was basic but alot of people on here are dont know much physics or math, just stating it so that you know i am not talking about my ass.. However, you don't know English expressions. "you know I'm not talking about my ass".. <img src="h

34 Replies 31,614 Views

The AI always behaves this way. Personally, I love when you have a planet with 5 billion pop and right next to it a planet with 30 billion pop. The AI will ALWAYS choose the 5 billion planet to trade with!!!!!

9 Replies 10,257 Views

Well sure... Just the other day, I went to the Precurser library and picked up a couple stone tablets... The librarian said take two and call me in the morning... Screech!...CRASH!!!!!!

33 Replies 19,677 Views

FROOKIE: I like this: Everytime you create a fleet you get a fleet admiral and get to name him, give him an insignia etc. Now everytime he has a battle and wins he gets points, win enough battles and he gets new skills such as fire twice or extreme defence or increased chance of a critical or increased whatever... the list is endless, but these would be the r

79 Replies 25,439 Views

Pardon? realtime combat simulation? No a simulation should be a simulation not simply a viewer - it implies participation of some degree or another. eg Forza motorsport and gran turismo are driving simulators - could you imagine the outcry if all the players could do was watch how their cars did after they fined tuned them to the nth degree? I know this was one of the slog

79 Replies 25,439 Views

you are already playing a turn based combat game, takt is just taking it to the next level! grip get a... Genius, "i won't buy a game with TURN BASED COMBAT " Did I say ANYTHING about turn based strategy? NO. GCII is NOT a turn based COMBAT game. It is a combo; turn based strategy with realtime combat simulation.<b

79 Replies 25,439 Views

I got one THE FIRST TRY with 1.2.. This was on my HOMEWORLD!.....I guess this will be a common occurrance now **cringing at the though of 9 A.I.'s getting it in my next game** I never saw one before in over 20 games I've played since buying the game.

30 Replies 50,583 Views

y, actually, here's an excellent site for thinking up names. Several of the generators have fields that let you pick a theme for the results, my favorite being somewhere in the "Evil" section (they don't actually all sound evil, it's just the generator's name and official category). Link Edit: It's the "Evil Name Generator" in the "Darkness/Evil" section. </T

14 Replies 23,572 Views

Well contrary to all others, I like autofocus. Not having it on makes me miss the turns of some unknown ship I made a few months back and send it on an expedition in deep space I just TAB through all ships. AUTOFOCUS used to make me very angry <img src="http://images.stardock.com/gc2/T_DL/smiles/SadAngry.gif" border=0 ALIGN="absmiddle"

8 Replies 8,669 Views

I go straight for survey module and build 3 scouts with survey ability (gigantic galaxy). With my Fagship, that gives me 4 survey vessels. That's usually enough to grab most anomalies in MY area. I like anomolies, and I try to get as many as possible EARLY. A lucky run can fund a seriously, ummmmm, overdraught early economy

18 Replies 17,901 Views

First let me say 15,366 3dmarks (3dmark 05) NO overclocking (yet) 24" Widescreen monitor Full Tower Asus SLI N-force 4 mobo Athlon 64 FX-57 1MB cache (water cooled) 2 gig Corsair DDR PC 3200XL XMSX memory 2 x 160 GB 8mb cache SATA (raid-0) 2 x NVidia 7800 GTX vidcards (SLI) (water cooled) Audigy2 zs 7.1 surround 650 watt power supply razor mouse WAYYYY too many more extras to write Windows XP w/ me

43 Replies 32,411 Views