The people that make them have their own life that might not let them spend time on things such as that.
Skigi
Already been talked about, I think it's in one of the stickies.
Oh, you mean outside of combat. I think the sim is just worrying about what happens inside of combat, when you move your ships to attack them. But only one round.
I have a question. At least in 0.6, the Rangers were their own race. That just doesn't seem right to me, since they are just an organization. If anything they should be a minor race, IMO.
At least for me (and I believe on many computers all using the latest FF) nothing shows up on Recent Posts. And when I tried to vote on the new poll it not only ignored that I did anything, it didn't list anyone else voting either. Anyone else getting this?
This is just a guess, but when 1.6 comes out it should be stand alone.
I'd like what Federator said, and you'd actually get to say something to them. Kinda gets annoying when they say something and you can't say anything back. All you can ever do is offer for trades and say "Very well."
I agree, it's a nice feature, but you don't need it. You can play the game without it.
All I have to say is... WOW Definitely. So let me get this straight. You D/L'ed the game. The activated it via SDC. You copied the files over to your tablet. You can't activate it. I'm no stardock person, but did you try deleting the sig.bin? Last time I eve
From 'History of Earth, 21st and Onward' The 21st century was a time of great change. The last great war before the new era of space travel burned the world in this century, and it brought the world to where it was today. In the very early 21st century, terrorist attacks based in the Middle East were launched against the United States of America, England, Spain, and many more. War broke out, and by 2012 the western nations had attacked Iraq, Iran, Afghanistan, and many other na
I would guess a glitch, without plague I don't think all your planets can be affected, or even one at random. ~T60
Nope, sorry.
Wow, I'm amazed that no one else came up with this. How about, if you can't 'warp' space, don't warp it! Build stronger normal space engines! Just simply go faster, don't worry about how close the destination is. the techs would only appear after the even happened, branching out from Hyperdrive. Then you would just build different kinds of engines to push you through normal space instead of it being warped. They wouldn't work nearly as well, and you'd have to research more before you ge
some people already mentioned in the forum and I'll reiterate. We need a game start option to set how common should these restriction planets be in our game: Rare, Uncommon, Common, Abundant. Yes!!! I agree, just stick in the option for a slider.
Ah. Well, it's still .04, not 5.04.
It's not 5.04, it's .04 based on Babylon 5. And wouldn't you want the latest version?
The way the combat viewer works, the ships do move kind of randomly don't they. Yeah, but if it was just fighters flying around it would work. Anyway, great idea! I love it so far.
Only 3 sci-fi stories? If you can you should add in from others.
It is permanent. From what I remember when I got it something is wrong with space and you can't warp it any more. But that might just be Star Trek...
My Documents/My Games/GalCiv2(or GC2DarkAvatar)/Gfx/Logos or Portraits That galciv folder in there you can stick different stuff, and it's where your stuff gets saved. And FYI, mods usually aren't affected by copyrights, unless a cease and desist order is given.
You know, AAR may have nice stories, but those are gameplay examples. After Action Report, you know.
When I resized it was still there. I'm going to check if the save still has it. EDIT: Nope, it's gone. And my military starbase it back too. EDIT 2: Weird, I guess it was still there, but they lined up exactly. The guy attacking me destroyed my starbase twice. But my military base was fine.
Okay, I'm playing a game where I am a custom race. I built a military station, then upgraded it. However, it seemed that the base station was just stacked on by the upgraded version. I didn't think much of it since it looked cool. Now, I'm at war, and they attacked my economic station. It won, but now has a double of itself, and the military station is just gone. It wasn't even attacked, but it's gone. Here's a pic of the double station: <img src="http://www.yagaboosh.com/i
First off, it's morale, not moral. Anyway, I usually build 2 per planet no matter what. If I have a farm there then it really helps out, but if I don't it still raises it, and I can raise my taxes. And later you might upgrade your farms, so don't start building one morale building after some research.
That's what I was thinking. I would think you could, they're just two different buildings. Just need to take out the line that says ships are a fleet and put it into the initial colony piece.