One tactical combat system I think would work very well in GalCiv II is one similar to Birth of the Federation's. You give ships (classes of ships in BotF) general commands (charge, flank, evade, retreat, etc) then the turn/battle is played out similar to how it is now. After the turn is over then issue new orders and continue. This would give some choices to the battles while not bogging down the entire game.
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