Translation: Hi, I need help with playing online. When I try to join a game then I sometimes get the error message "lost connection to the server". Please help me. ------------------------ Ich kann dir leider nicht helfen da ich nicht online Spiele, aber Monk (inoffizieller Netzsupporter ) wird warscheinlich am Montag wieder auftauchen.
Vandenburg
[quote who="Annatar11" reply="12" id="1916468"]In the report SD sent out, it said beta before June Not very specific there..[/quote] Pah, just give me the sources and I'll compile it myself. I'll just fill the missing bits with pictures of eet. June is way too long. ;) Btw. for those who want to know a bit about an earlier vision of Brad about not-MoM I present the following quote: [quote who="Frogboy" reply="0" id=
[quote]And yes, i have searched, spent 2 hours searching but havent found anything... This forum need advanced search or i need new eyes[/quote] Ups, my *hint hint* was meant for the devs, not for you. Sorry for that. :)
AFAIK the fleet research screen doesn't use any code to create the arrows. IIRC it just uses its background screen for the look so it won't be possible to change that.
Oh giddy giddy giddy. And when can we download the beta? [e digicons]:drool:[/e]
[quote quoting="post"]Hope it makes sense since my english isn't the best...[/quote] It does makes sense. :) Though I don't see it happening, since this problem got described a loooong time ago and hasn't be changed till now. *hint hint*
[quote who="Annatar11" reply="12" id="1914889"]If EA kills BioWare, you'll never get another BioWare RPG. I'm sure some of their guys will remain in the business and get jobs in other studios, but it will be the end for BioWare. When the next big company rises to take EA's place as the #1 publisher.. you still will never get BioWare back.[/quote] And that's what I'm saying is ok. I don't care if BioWare exists or not. If they cease to exist it doesn't mean that players
[quote]well then, something to fix. good we mentioned it.[/quote] Agree, would be nice for it to return.
[quote who="Annatar11" reply="11" id="1914993"]Another thing that nobody seems to take into consideration is that these mega publishers own a very large chunk of the industry's developers. If they start getting into financial problems, you know what they're going to do? Start shutting down and laying off their developer studios. Less profitable ones first, but not even BioWare is immune from that. Now despite the stupid decisions of the company higherups and their DRM choices, a lot of talent
[quote who="Yarlen" reply="8" id="1914314"]We haven't made any official announcements about a retail expansion. Right now we're focused on the micro-expansions.[/quote] [quote who="Neoseeker" reply="8" id="1914314"]There have been rumors that they'll be combined into a single three-expansion summer pack but apparently that's not the case.[/quote] Oh well, I've interpreted that as official, but since it's not, Annatars new line should be maybe, eh?
[quote who="Mazuo" reply="10" id="1914630"] Basically when you ships are mvoving and firing at ships that are also moving and firing there's a percent chance to hit Is this hardcoded? Because I've certainly never seen anything in the ship files that evidence such a behavior.[/quote] I don't think this is the case. Actually I'm pretty sure ships always hit, even when moving.
[quote]one big expansion and sold for $30.[/quote] Actually that doesn't seem to be the case (at least not for a boxed version).
So if it doesn't get bundled... why not? And just because isn't an answer. ;) Too low ROI for creating a boxed copy? Just curious.
[quote]it is a good day to die (virtual-cookie to who knows that one)[/quote] Crazy horse!
[quote]My response is short since like you I think that the real issue is not stopping piracy but servicing customers. For the big publishers to see that would require a big huge paradigm shift and I'm not sure that will happen any time soon especially because I don’t believe that most the honchos at the publishing companies are gamers at all. Since if they were they would understand gamer psychology and I'm not talking about 10 to 14 year old kid mindset that many seem to think constit
[quote]Ubisoft has used StarForce and limited activations - in other words, it's told me it does not want my $50. It even has this on the Steam version - an insult.[/quote] Oh, and the activation with the servers doesn't seem to work always, judging from angry posts in the official forum.
[quote]As an alternative, you could try OpenVPN. I haven't tried it myself, but it looks like a decent alternative.[/quote] OpenVPN works perfectly. My university uses it and I had never problems with it.
[quote who="kryo" reply="8" id="1911956"]There's always Not-MoM, coming soon [/quote] Vandenburg hits kryo with a large trout for being a such a tease! You know, if you people tease us so much, you could give us at least the full screenshot of the glimps in the customer report. Pleeease. [e digicons]:pout:[/e]
[quote]I am not quite sure now. does the total war series have a multiplayer with the turn based region mode[/quote] Sadly no. [quote]how about hearts of iron or whatever it is called. does that have mp?[/quote] It has mp but HoI is only semi turn based. Turns exist but they're in real time, sort of. Also the AI is brain dead too. But I still had fun with it.
[quote who="thread creator" reply="0" id="0"]these expansions better be dirt cheap ($9.99) is fine but there better be a full expansion pack's worth of content in there. I don't want to end up paying $120 to get the full Sins experience.[/quote] Just to rub it in: [quote who="Craig Frazer" reply="0" id="0"] Do you
[quote who="Maktaka" reply="2" id="1910385"]If I remember correctly, it's a Games for Windows policy that version numbers cannot have letters (i.e. cannot contain the text string "Beta"), and Sins is part of that initiative.[/quote] Which adds to the fact that games for windows still sucks... (flame, flame ;) )
Sadly the beta patchs don't work with the german version. You'll have to wait until the finished patch. :(
shift+ctrl+z or shift+ctrl+y if you've an european keyboard
[quote quoting="post"] Ok, i've had a quick look through the forums, anyone got a decent beginners strategy guide? I've found it impossible to keep up on Normal and a struggle so far on easy! I'm either overlooking something or this game really does have a huge learning curve... [/quote] There are lots of strategies in the strategy forum, but here's one for easy: 1. Disable the pirates in the game options screen. Chose large fleet capacity there, so you can e
[quote]how do you kill minefields? it was said that scouts can locate them, but what can you do to still go through that area? otherwise the defending player can just mine the whole area, provided that is not cost prohibitive of course.[/quote] I'm just speculating, but that's how I would make them work. They are invisible. If you've a scout in the same grav field (though I would prefer if you would need a scout near it, ie. a dedection radius on