Plethora22

Plethora22

Joined Member # 2455660
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[quote]And as a side note there has been countless post like this they never look at it because one: the things we ask for are somewhat impossible or Two: they already that of it. if they want you opinion they’ll ask for it.[/quote] Dude, this is for fun. We are well aware (at least I am well aware) that there ain't going to be a galciv3 for a long time and they aren't even really thinking in that direction right now. I think its fun to conjecture and toss idea around once in awhile,

32 Replies 38,444 Views

[quote]The Altarians declared war on the Krynn and pulverised their fleet. it is apparent that the krynn suffer from the same problem in my game aswell.However, this might be due to the dreaded research bug. A slightly later priority for the Krynn for bigger hulls can have big consequences...[/quote] I was wondering if it might be the same deal with the occasional race never militarizing at all. I played a game where the terrans had the biggest empire on the map early on but never buil

12 Replies 32,946 Views

[quote]Instead of complete cloaking, perhaps it could just be that your ships have to be closer than normal to pick up cloaked ships on their sensors, meaning that the sensors line of tech would become extremely useful.[/quote] I really like this thought. Perhaps you could just create a tech branch of "anti-sensors" that culminates in "true cloaking", with the regular sensor line culminating in a way to detect the true cloaking. Maybe a cheaper to research starbase module to detect tr

32 Replies 38,444 Views

Honestly my primary focus on things I'd like to see in GalCiv3 would mostly be around what I perceive to be the "flaws" in GC2. Note though, I do not mean flaws in the worst way possible, I just think there are aspects of the game that could be done better given more time/resources, such as: 1) Make class 0 planets have some use. Simple solution is just to create an outpost construction of some sort to be used on class zero's. Little population, used exclusively for construction or

32 Replies 38,444 Views

In my most recent game I had one of those occurances where one of the AIs (in this case the Drengin) ended up significantly more powerful than any of the others. Long story short, I stayed out of war with them early on (since they could have squashed me easily), buttered them up whenever possible and focused on invading and conquering the lesser peeps in the game, as did the Drengin. Well now it is essentially down to a 1v1 (the Torians are still technically alive, with a cluster of

7 Replies 8,815 Views

I've always thought the best way to deal with this problem would be to create some variety of "status" for each individual war that is fought. It doesn't have to be overly complex as far as I can figure. Essentially whenever a war breaks out start a counter and keep track of the cost of everything lost by each side. Don't use this by itself though, because then it would be far too easy to exploit the comp by starting off a war with a bang and convincing them peace is a good idea without any r

21 Replies 14,915 Views

The only thing I have major problems with is what was mentioned earlier, which is the occasions where the AI turns down ludicrously favorable deals for no reason whatsoever. I am also mildy suspicious there are special rules or something behind the scenes when you take the Super Trader super ability (which I tend to do). One would think, based purely on the time it takes to research it, Master Trade could be traded for just about anything early in the game, but I can rarely get anyone

89 Replies 46,693 Views

Ok so I have the game and I love it and on my regular desktop it runs great and blah blah blah. I also have a laptop and I've been trying to get it to run for most of the day now seeing as I'm stuck at work and I can't. I easily meet the system requirements, although I do have crappy integrated video. It told me to update my driver when I installed it, but I have been searching all over the web for hours now and cannot find a single driver that is n

2 Replies 4,719 Views

By no means is any of this gamebreaking but I'm posting it for the sake of thouroughness. Both of these issues are new with Beta 3. I have occasionally gotten "stuck" nebulae on the main screen. I can scroll all around the map but the nebula will continue to be displayed dead center of my screen. I can't figure out if there is a specific trigger, but once its there I have to reload the game to get rid of it. (I usually just play with it,

0 Replies 2,605 Views