RiddleKing

RiddleKing

Joined Member # 2471613
23 Posts 136 Replies 23,736 Reputation

[quote who="SpardaSon21" reply="45" id="3221601"]I don't know why RiddleKing is bothering to post anything right now. Phase missiles>everything else is an obvious conclusion since when fully-upgraded they bypass shield mitigation 30% of the time. Ilum vs. Assailant wasn't part of the discussion until he posted it as part of some "Advent are the best race" agenda he has going on.[/quote] its not accurate thats why Focus fire

76 Replies 289,147 Views

[quote who="bilun" reply="43" id="3221578"]What part of the thing you quoted has anything to do with the assailant Illum matchup? Besides which you're making the comparison between beams & phase missiles entirely based on one class of ships, LRM, which becomes obsolete late game once titans start gettting leveled up regardless.[/quote] The only argument you could have said is how do you explain having to deal with phase missiles from

76 Replies 289,147 Views

[quote who="bilun" reply="41" id="3221563"]The topic is that fully teched phase missiles kill ships faster while thier targets have shield points left then when their targets have 0 shields left due to shield mitigation only being applied to shield-piercing damage once shields hit 0.[/quote] Im telling you now that illums first 2 shots is mitigated at 15% before the third which is mitigated higher Assailants first shot is mitigated at 15% but the second sh

76 Replies 289,147 Views

Bilun-shield mitigation is not part of the shield system. All ships have 4 defenses : Hull points Shield Points Armor Shield Mitigation: Shield mitigation is present when shields points are 0. Shield mitigation decreases the amount of damage from all attacks regardless of source. Shield mitigation starts at 15% but with advent culture techs this usually becomes 17% for their ships in the e

76 Replies 289,147 Views

[quote who="bilun" reply="8" id="3208290"]That said, I maintain changes should be handled very carefully. The Advent Rebels are in a rather starnge place balance-wise. They don't really have a strong foundation built on a large number of useful tech so much as they have two absolute bombs which make them competitive.[/quote] you've never played masteria1's advent. wail is too difficult to understand because currently any ad

19 Replies 16,406 Views

$30 dollars for an upgrade is ok, $28 would have been better but i ain't complaining.. The annoying part for me will always be the fact that this games engine uses one cpu core for that price. but of-course its understandable that there trying to cover there marketing costs on top of everything else.

21 Replies 74,932 Views

[quote who="Sinperium" reply="22" id="3220097"]"If you'd like to try your pistol now to defeat this boss, a pistol may be purchased through DLC by clicking here." "Great. you've decided to buy the pistol! Did you want ammo for that?". "You are now equipped with a pistol--loading, aiming and firing skills can be purchased now in order to use it." "Fantastic--you are now equipped and trained in combat with a loaded pistol! Would you like to v

25 Replies 57,482 Views

[quote who="Greg30007" reply="15" id="3220496"] Quoting Seleuceia, reply 3Exactly, that's why I always make sure to upgrade the ragnarovs phase missiles.... hehe[/quote] this was special [e digicons]:grin:[/e]

76 Replies 289,147 Views

They neglected to do the following "Players can play the Vasari Rebels vs the Ai in the single player mode and have the ability to use Starbase Mobilization" "This feature is disabled in multiplayer games" The reason being because they thought the VR would loose their fundamental gameplay advantage. The bad: They do not want to nerf the crap out of this starbase to make

18 Replies 65,165 Views

[quote quoting="post"] Playing TEC rebel level 10 Raganov with a full supporting fleet cannot kill this thing, even in my wells.. with a supporting starship... Playing on hard level...what am I doing wrong? Had bombers...everything I throw at it...Its now a level 10 beast ...help!!! [/quote] Its the high level armor and mitigation values coupled with suppression that start to cause a problem for fleets. Its vicious when the ai researches the

76 Replies 289,147 Views

I prefer level 6 halcyons at the edge of gravity wells spamming over hundred Squads of bombers with their ultimate ability while supportef by a rapture with concentration aura. Caps do counter titans guys and can escape gravity wells with a click of a button if the ragnorv is chasing them.

110 Replies 252,024 Views

[quote who="OddskiBoddski" reply="20" id="3219964"]Is this a sophisticated counter-troll, or someone actually taking Riddleking seriously?[/quote] This is sirious business.. free to play is sirious business even for Tim sweeney the CEO of epic games (unreal,gears of war , unreal engine) thinks so: The problem is peoples way to envision the future and predict market trends. As it stands now is some of you are like the disgruntled board members who think iv lost my mind f

25 Replies 57,482 Views

Why a Multiplayer only free to play game works: You can verify the games validity and cd key You can drive ads to it throughout the day Each player online becomes a source of revenue by creating traffic in viewing online content and visiting other sins websites. How to do this: Conversion Rate; Create a game that directly and constantly engages the users who don't pay for purchasable content i

25 Replies 57,482 Views

[quote quoting="post"] Played my first real Sins game in about a month (had minidump issues prior to 1.o4) Fleets need a expensive Titan killer, or it becomes I need to get my Titan to kill yours.. Maybe as an upgrade to existing ship or a new missile type? I know bombers are suppose to work well, but that means every fleet now needs a fleet of carriers to survive? [/quote] maybe, just maybe you should get

110 Replies 252,024 Views

Pay to win is free to play, Either spend money on a titan or a soda and fries. Your telling me that you can't afford it? The problem only arises by the medium of purchase. Some people don't have credit cards and bank accounts. When you talk about the deliverence engine then your talking about balance patches. ofc we can go as far as custom paint jobs, logos and planet types. <p

25 Replies 57,482 Views

[quote who="just_jim" reply="19" id="3219485"]Quoting BOTA99, reply 17I am homogay and I did not take offence to it... it was actually kinda lolsy. People need to stop being so effing pc all the time and just have fun. And watch the ponies And play Sins. ! If we all just did those things, the world would be a much better place! I apologize... I'm not gay, but a very, very good friend of mine is, and reciently there were problems w

24 Replies 27,626 Views

It wont fail and the trick is making the game playable on the free package vs premium packages. E.g you can still build a mother ship and fleet composed of frigates to defeat heavy cruisers and titans through the use of carriers. You can further extend carriers with purchasable squadrons. Utility cruisers like Subverters, Command Cruisers and Subjugators are also purchasable content. The game must be playable t

25 Replies 57,482 Views

[quote quoting="post"] I'd been meaning to run some tests on The Stilakus Subverter ever since the Fiasco with Advent culture techs causing all weapons to have a shield bypass chance since Shield disruption uses the same modifer and syntax as the bugged version of the advent culture techs. Tonight I finally got around to it and lo & behold I was right. Shield Disruption gives ALL weapon types 20% shield bypass chance- not just phase missiles.<b

17 Replies 45,307 Views

Theres actually an hoshiko strategy either than just spamming them with other frigates and cruisers? Lord have mercy.. Quick Question: Whose not building Hoshikos, Guardians and Overseers. If your not then you need a strategy for each 1. I love you guys.. just mix your eggs with baken, tommatoes and peppers even. Just mix it up and you'll do just fine on the battlefield. <

3 Replies 6,363 Views