It really depends. I prefer singleplayer overall, but it greatly depends on the level of complexity. I enjoyed games of Civilization 3 in multiplayer immensly (I have never played Civ4 in MP) but I would never ever even have attempted playing Galactic Civilizations 2 in MP, even if it had had it. I'd pour just about every possible resource into singleplayer, because that's primarily what I play, myself. But if I were a developer that had decided to make a game with multiplayer, it wou
Luckmann
picked up the
[quote who="astrath" reply="3" id="2556332"]I suspect he was simply being told exactly what to say by someone in the tower. Don't really see the problem, you can tell from the pilots' responses that they knew roughly what was going on.[/quote]This. It is absolutely ridiculous to get worked up over something like this and it really underlines the modern sense of hysteria over.. well.. everything. [quote who="Digsby" reply="7" id="2557020"] [...] Ov
[quote who="Wintersong" reply="87" id="2557082"]Those professions can come not just with the game effect they have (+10% to food production for example) but also with a story like the ones I used (but serious and with monitored language ). Frogboy already said they can change interfaces quite easily. Surely many of us enjoy some good flavor on our professions, traits...[/quote]Oh, yes. I cannot possibly imagine each profession not coming with a little box telling you what it mean
[quote who="Ellestar" reply="77" id="2556588"]False Prophet It is time to use your preaching skills once again, but this time you're your own prophet. Prestige or morale bonus.[/quote]Hey, hey, hey. Just because I'm preaching about my own divinity, doesn't make it false! [e digicons]^_^[/e] Prophet The Sovereign was a prophet of a major faith before his ascension, but has since the Cataclysm become disillu
Just to clarify this (I don't have Impulse or just about anything installed at the moment); Can I (as a beta tester, even if I don't have as much time to actually do anything constructive these days) load Impulse up right now, and there'll be an upgrade option somewhere? Because I could totally pre-order one of those, right bloody now.
Inquisitor The Sovereign was an Inquisitor within the state church before the Cataclysm and his rise to power. Bonus to Fire and Life magic. Starts with a minor unique fire spell. Bureaucrat The Sovereign was a bureaucrat before the Cataclysm and that h
[quote who="Istari" reply="5" id="2551103"]This makes me wonder, will there be something along the lines of a "Spell of Return" as in MoM?[/quote]No. You die, you're dead.
Still not a fan of multiple planes. Not a fan at all.
Your info is wrong. But not for the reasons you think it is.
Plan? Kind sir, you give them far too much credit.
Of course it should. You're not some abstract god or some eye in the sky. You are the Sovereign. On another note, I think "survey threads" are generally frowned upon. Yes.
[quote who="TucoBenedicto" reply="11" id="2515392"]Fallout 3 sucks badly. gameplay 10/10? That's a joke. I can think about half dozen FPS-RPGs and none of them is worse than FO3 in gameplay.[/quote]Most of the scores are a complete joke. Sound 9/10? Story 9.5/10 ?! Fallout 3 is a "passable" game at around 6/10, even if you don't compare it to previous installations of Fallout, including Tactics. Because if you do, it's goin
How about no?
[quote who="xGhost4000x" reply="6" id="2524685"]I don't think I've posted 500 times yet. It doesnt matter if it's fun to me. I read history books when I'm bored(working on Lords of the Horizon currently) and I find that entertaining, surely Elemental can match a history book.[/quote]Hah. I can 1-up you. I'm sorting 10k leaflets into stacks of 100. How's THAT for boring? :p
Everything looks better. Hogs resources like mad. Run forced AA in Diablo 2 for lulz.
Minidumped?
[quote who="aeortar" reply="43" id="2523305"]That means they're a good thing. The more people "exposed" to videogames, and the larger the audience, the more money there is in videogames, which means companies can make more money producing videogames, in turn leading more companies to produce games/existing companies to produce more, and be able to spend more on producing them, meaning we get a wider selection of games to choose from, as well as more games which have had more money spent on th
[quote who="Splitshadow" reply="39" id="2521497"]Casual games don't do anything but pollute the industry. Making crappy games that appeal to a large audience doesn't do anything but expose more stupid people to videogames. If you wish to contend that Miley Cyrus did more for the genre of rock music than Thin Lizzy because Miley Cyrus brought rock music to more people, brace for laughter beyond the comfortable decibel range of your ears.[/quote]This.
[quote who="Nesrie" reply="4" id="2522898"] [...] It was enjoyable playing with your friends too. They kind of messed that up a but with NWN 2 though.[/quote]Obsidian made NWN2, not Bioware. But I agree. NWN was fun to play with a friend. NWN2 was a clunky, badly optimized POS.
[quote who="TheColourOfHeartache" reply="76" id="2522878"] Populous actually has nothing on Dominions. Volcanoes *shrug*, try creating a second sun in orbit to adjust global temperatures. [/quote]You clearly haven't played Populous. We're talking leveling mountains and tearing the "Happy Valley" a new chasm. Things that (unfortunately) cannot be done in Dominions. Dominons may be able to lower or turn up t
Apple? Hahaha, no.
[quote who="Wintersong" reply="68" id="2519883"]Frogboy changed his mind? "Channelers have a very long life (hundreds of years – they’re effectively immortal in our game but they’re not truly immortal)." https://forums.elementalgame.com/374288[/quote]To me, it sounds more of a lore issue. By saying "hundreds of years" you effectively say that they cannot die of old age in the span of a game, but can still choose to kill them off or progress time from a lore perspective.
Awesome, awesome info. Good job, Winter.