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Kingwood
You are a very special person.
Whoo, thread necromancy for the way. I started playing EVE 2 months ago, and it's pretty much the only game I play atm. This is the best MMORPG currently on the market. Playerbase is steady at about 120k players, with a median of about 25k logged on at any given moment. It's a single shard universe, no instances. Training your skills can become a grind, especially when you're waitin
Well, for those of you who run into these problems there's always another way. You're moving in a legal gray zone, so to speak, though. Stardock really should make this clear on their website.
Yeah, requesting a 1152x864 version also.
Okay. "Pimp your ride" just made me laugh out loud. Downloaded your pic. Thanks, and nice job!
It's "Negotiate". "Plan your ambition" doesn't sound right either. Otherwise, nicely done.
If I'm having trouble bribing someone to enter a war, I grab the money slider and wave it around. Almost always, if you jam it to the top, the AI says 'they're just too powerful, forget it'. Sometimes they won't join a battle for any amount of money, I guess. The Iconians were reduced to their home system. Every other race was more powerful th
Had a funny game just now. The Yor were at war with the Torians, and losing badly. So I decided to give them some of my ships, and over the course of about 10 turns they received almost half of my fleet. I usually build small, but very advanced fleets, and my ships were suited perfectly for fighting Torian ships. (They used Beam weapons, myself MDs and Barrier defenses). However, due to the AIs incompetence of using my ships (it didn't put them into fleets, but had them charge all separately int
If you take those sweet PQ colonization events and are leaning towards evil, they most certainly should attack you. Try a medium map, with all good civilizations and align yourself with good. Play like I do, place 1-2 defenders in the orbit of each planet, upgrading it each time, so you can have a qu
As it is now: 1) No real difference between "good" and "evil" civs. They WILL attack the player at some point, if his military rating is low enough. 2) AIs do not take into account the potential military strength. Like someone mentioned above,if the player is good enough, they're "awakening a sleeping giant". What I'd like to see is: A) Good civilizations more reluctant to start a war of aggression. Aggressio
Besides, the AI should take potential military strength into account when attacking. The player can see how far advanced the AI is by going to the Trade screen, so the AI should be able to do this too.
For me it is a fault. I just scraped together a fleet of 3 Corvettes and 2 Fighters in 3 turns. Missile attack value 104, 24 Armor. It destroyed 2 Torian fleets before 3 Battleships of them attacked and destroyed it. No matter, the next fleet is ready in the next 2 turns. I will win this war. The Torians did take out my economic and military starbases, but it doesn't matter. I am just too far advanced technologically, and I have 2 major and one minor i
My military rating is 12. My technology rating is about 140 (I changed weapon tree after I saw that all the other Civs were going the mass driver route, so I lost a few weeks there.) I am using Beta 4B. The Torians have no chance of winning. 2 fleets are in my territory now, but I'll have 2 of my Corvettes finished next week, and they're good enough to destroy the Torian fleets. What is a good image hosting site? I'll just upload the screens
Ok, the Torians just declared war on me... I am better in every respect. Their battleships are weaker than my just designed Corvettes and Fighters. I am a good civ. How can I post screenshots?
Go play a beta game as a good civ, come back, and tell me you were attacked by a good civ, with screenshots for proof. Unprovoked good v good is an issue, everything else is correct even in your world of black and white. Ok, I will set up a game with good only civilizations. I usually pick the neutral
Good and Evil don't exist, so real world metaphors are useless. To many people In germany in the 1930's, Hitler was a wonderful man. We learned he was insane and twisted, but some still thought he was worth fighting for. One countries freedom fighter is another's terrorist. Don't bring real world into black and white concepts, be
First, I am not moaning. I am stating my view of the game as it is now, and hoping that the devs will consider doing something about this in a future patch. Second, your reasons are illogical, to the extreme. According to you, Britain should have attacked Poland, when Germany invaded, to prevent Germany from becoming more powerful. That doesn't make sense. And if good civilizations attack me for their cause, they're not "good". For whatever
Absolutely not. It doesn't give any actual information, just a military rating. There is literally no reason for the change, as it's how players gauge their ability to attack someone. The idea to remove it is pointless. Exactly. It's how the AI measures its ability to attack the player. If his current
@cerve: The game forces you to one playstyle, and that is crank out more ships than them. And if I have these ships at hand I might as well put them to use. What use is a huge military if I don't use it? I usually place 1-2 defenders in orbit of my main planets, and that should be enough if I would like to pursue a more peaceful strategy. @Vanir: Last game. before uninstalling and downloading from SDC, I had the Yor declare war on me and wit
I am not talking about these differences... sure, they use somewhat different playstrategies. I am talking about how the AI plays against the player. It will declare war on me on some point, effectively turning me into a Warmonger, since I now have the ships, then I might as well use them against others. Funny there, Marcathonas. It needs espionage to tell the potential of another player, but knows the number of ships I have at any time?<br/
Read my first post. Yes, I am weak, but the AI should know that I have the POTENTIAL to create fleets in no time, conquer it, and then the rest of the galaxy. And this is how all my games play out. I get war declared war on me, after which I crank out state-of-the-art ships in no time, then proceed to conquer the attacking civ, and turn my attention towards others, as my industrial planets produce ships non-stop. The game forces you to be a warmonger,
Hrm, didn't know that. I play on tough, like stated in my first post. And I don't notice a big difference in the AIs. One of them WILL declare war on me Early-Mid-Game, it doesn't matter who.
This forum is plain awful. My post doesn't show up?
First off, I want to say that I think this game has a lot of potential, but I do have a few gripes with it. I have the german version, updated it by copying Data/English to Data/German, but I now uninstalled my game and am downloading it via SDC. In the future, please give us the option if we want to install the game in German or English. The german translation is unbearable, plus I usually play all my games in English, if possible. (Same re