Thanks for all your hard work Rav! Downloaded 0.63 and just kept skipping turns until the AI was building fighters and they're showing up with actual graphics now, can't wait to play and enjoy this awesome mod you've created. Thanks so much again!
grandgnu
Hey Rav, Thanks for taking the time to check it out. I did what you said by deleting that folder (again, just on Dread Lords, don't have the Avatar expansion) Played through until the AI began building fighters and all their fighters were invisible (I could see their constructors and colony ships no problem)
So Rav, Are those invisible hulls really necessary for the game? Can't they just be removed? I don't understand their purpose?
Forgot to mention: I'm using Dread Lords version 1.4 and the directory for the mod is C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Babylon5-062-DL
Darn, still the same problem. Just made contact with the Minbari. I can see one of their constructors using a hull that's visible on the map. But when I click on one of their planets their defender just has a blank/empty box in place of a graphic. I think the AI is using those tiny/small/medium blank hulls or something instead of the nicely detailed B5 designs. Is there something I need to do to fix this? Am I the only one experiencing this problem (i.e. is there an
Hey Rav! Thanks for putting an update out. I'm trying it out and I'll post here with the results. Grandgnu
Correction, the majority of races I play against their hulls aren't showing up on the galactic map or in the battles either. I'm using an ATI Radeon 1900 XT 512MB graphics card and I think Catalyst 7.1 or 7.2 last I checked. Didn't have this issue in the previous version I had played. Although I must say the Vorlons & Shadows are much more effective in expanding compared with before. You've done a great job with this mod, just wish I could see the ships slugging it ou
I'm playing 0.61 and I never see any battles when my ships fight against Vorlon or Shadow vessels. On the main map when you zoom in the space their ships/flees occupy does not show a graphic. And in actual battles all I see are my ships floating around and no shots are ever fired, I just see a results screen at the end. Have I done something wrong or are they producing with the ship hulls that are invisible containers or something?
Awesome job on this mod, I'm absolutely loving it. I had to play the latest version that doesn't require the beta expansion, since I don't have that. I cranked the Vorlon and Shadows up to Godlike levels since they were getting crushed before without colony ships. It took awhile for the Shadows, who were located near my Earth Alliance territories, to expand, but they're on the move. And good god are they extremely strong on God mode. Not invincible, but still tough. They've
I didn't contradict myself. The AI is putting 5 defense points on a ship with 29 attack, which is pretty pointless. If you were a pilot for one of these ships, would you really fly a death-trap with massive firepower that has no protection? I just wish the game were more balanced and there was a point to using defenses. Not to mention all the bugs I've been encountering late in the game that ruin all the days I've spent playing by preventing me from saving (1.3b) or continuin
I encountered the out of memory error in the 1.3B version. So I downloaded and installed the 1.2 patch and my game shows 1.2 as the version when I start up. I've been playing another Huge galactic map, putting all the races as sub-normal except for the Yor, whom I bumped to the max so I could fight them in a grand galactic battle. Plugging along nicely, putting many hours into the game. Then I hit a turn where at the end instead of "TURN" at the bottom I get "SKIP" as my sele
I hate to use an Internet cliche, but....... "it's pretty gay" What is up with all these small ships having 34-58 attacks and no defense, and then their large ships having 5 defense and 29 attack? It's just ridiculous and it makes defenses semi-pointless. The only counter I can come up with is to build a massive ship with tons of defense and very little offense, supported by a bunch of smaller ships with little to no defense and tons of attack. It'd be nice i
Thanks for the update. Will our existing save games be corrected in the next update, or will they be no good? I won't even ask WHEN the update is scheduled, since I know how that goes, heh heh.
Same problem here, only happened to me after the 1.3 Beta (no problems on 1.2) Then again, this is the first time I've set EVERYTHING to abundant on a Gigantic map. I have 2GB of memory and get the "out of memory" bug whether I try and save manually or use the autosave. It also results in my save file disappearing. This only seems to have an impact when I'm trying to save, as I can progress to the next turn without saving (i.e. had to disable the auto-save) but I could not th
Same problem here. Gigantic map, 2GB of memory, the 1.3 beta. Never had the problem before. My save games actually disappeared after the error (the auto-save first, then when I reloaded from my personal save and tried to save back to it again after completing some turns, it gave me the out of memory bug again and wiped out that save as well) All my progress and time wasted.
I'm having the same out of memory error as well. Had the game set to auto-save and was on the largest map possible with the Yor set to godlike and everyone else sub-normal so I could get a heads-up battle with myself against them eventually. Was plugging along nicely, then get the out of memory error and the game freezes (ctrl-alt-del gets me back to the desktop where I can click the ok button on the error and then galciv2 closes) I go back into the game and find that the save