Blackrook

Blackrook

Joined Member # 2501368
2 Posts 3 Replies 422 Reputation

I know this may seem obvious to most of you, but its not covered in the tutorials and I can't find the button to build a Capital Ship. I know you need a Capital Ship to have a chance of winning so I haven't been playing SoaSE until I can figure this out. I've looked everywhere on the internet and haven't found out how to build a Capital Ship. Can some one help me? Please don't flame me for being a newbie. You were a newbie once too. Thanks.

4 Replies 13,666 Views

The cartoony graphics are necessary to appeal to teenage girls, who are the mainstay of Will Wright's previous games The Sims and The Sims 2. Will figures if the game isn't "cute" girls and women won't play. He's right. My wife is a Sims 2 fanatic, but I find the game a bit boring. The only part I like is building houses and shopping malls, but I can do without the diaper changing.

143 Replies 26,234 Views

The first tutorial doesn't seem to work. I just hear an old guy's voice saying "If it's out there, I'll find it." Then enemy ships come and attack my planet. There's no tutorial explanations for anything going on. Please explain.

9 Replies 6,209 Views

My mousewheel allows me to pull back from the action, but doesn't allow me to get closer. The only way to get closer to the action is to keep clicking on a ship and have the camera follow it.

12 Replies 5,408 Views

Colony ships: Named after one of the 13 United States colonies. Transports: Named after famous soldiers, or "Heinlein" in honor of Starship Troopers. Medium warships: U.S. Presidents or States. Scouts: famous explorers.

79 Replies 41,294 Views

If you have a planet with high population growth, keep building transports on that planet and take away the excess population on a regular basis. And don't build farms, they're just not necessary.

57 Replies 25,563 Views

More: 13) Asteroids: I don't really see the point of asteroids the way they're implemented in Dark Avatar. We already had Resource Nodes, and I always assumed those were asteroids, but now it turns out they're something else. So what are they? Magical sources of energy? There is no rational sci-fi explanation for what the Resource Nodes are now that we know they're not asteroids. And what is the point of asteroids? They add some resources to the nearest planet, but unless

437 Replies 247,400 Views

My ideas: 1) Spies: I don't think this feature is implemented very well at all. Spies are VERY expensive and they get killed off very quickly. It's hardly worth building spies. Another problem is that spies are barely necessary because the game gives you LOTS of information about opponents even when you have no spies on their worlds. I can figure out what techs they have by looking at the trade window. I can tell if they like me by looking at the foreign relations window

437 Replies 247,400 Views

I always choose good or neutral. I tried evil once or twice, and the Altarians used my evil alignment as an excuse to declare war on me. If you want to be evil, take Altarians out of the game because they do punish you for it.

25 Replies 13,687 Views

I understand that the AI is "supposed" to make mistakes at lower levels, so maybe that's the problem. But maybe the people complaining about the AI are just the best players.

135 Replies 52,151 Views

I would like to see political parties mean more than a set of bonuses. I would also like to see a Congress that is more active in criticizing the President, as in real life American politics. I would find it fun to hear in the news about "Senator Blowhard criticizes war with Altarians." etc. Such news events could effect morale of the citizens.

8 Replies 6,005 Views